Files
vrchatapi-rust/src/models/user.rs
2024-05-27 18:33:15 +00:00

134 lines
5.9 KiB
Rust

/*
* VRChat API Documentation
*
*
* Contact: vrchatapi.lpv0t@aries.fyi
* Generated by: https://openapi-generator.tech
*/
#[derive(Clone, Debug, PartialEq, Default, Serialize, Deserialize)]
pub struct User {
#[serde(rename = "allowAvatarCopying")]
pub allow_avatar_copying: bool,
///
#[serde(rename = "badges", skip_serializing_if = "Option::is_none")]
pub badges: Option<Vec<crate::models::Badge>>,
#[serde(rename = "bio")]
pub bio: String,
#[serde(rename = "bioLinks")]
pub bio_links: Vec<String>,
/// When profilePicOverride is not empty, use it instead.
#[serde(rename = "currentAvatarImageUrl")]
pub current_avatar_image_url: String,
/// When profilePicOverride is not empty, use it instead.
#[serde(rename = "currentAvatarThumbnailImageUrl")]
pub current_avatar_thumbnail_image_url: String,
#[serde(rename = "currentAvatarTags")]
pub current_avatar_tags: Vec<String>,
#[serde(rename = "date_joined")]
pub date_joined: String,
#[serde(rename = "developerType")]
pub developer_type: crate::models::DeveloperType,
/// A users visual display name. This is what shows up in-game, and can different from their `username`. Changing display name is restricted to a cooldown period.
#[serde(rename = "displayName")]
pub display_name: String,
#[serde(rename = "friendKey")]
pub friend_key: String,
#[serde(rename = "friendRequestStatus", skip_serializing_if = "Option::is_none")]
pub friend_request_status: Option<String>,
/// A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed.
#[serde(rename = "id")]
pub id: String,
/// InstanceID can be \"offline\" on User profiles if you are not friends with that user and \"private\" if you are friends and user is in private instance.
#[serde(rename = "instanceId", skip_serializing_if = "Option::is_none")]
pub instance_id: Option<String>,
/// Either their `friendKey`, or empty string if you are not friends. Unknown usage.
#[serde(rename = "isFriend")]
pub is_friend: bool,
/// Either a date-time or empty string.
#[serde(rename = "last_activity")]
pub last_activity: String,
/// Either a date-time or empty string.
#[serde(rename = "last_login")]
pub last_login: String,
/// This can be `standalonewindows` or `android`, but can also pretty much be any random Unity verison such as `2019.2.4-801-Release` or `2019.2.2-772-Release` or even `unknownplatform`.
#[serde(rename = "last_platform")]
pub last_platform: String,
/// WorldID be \"offline\" on User profiles if you are not friends with that user.
#[serde(rename = "location", skip_serializing_if = "Option::is_none")]
pub location: Option<String>,
#[serde(rename = "note", skip_serializing_if = "Option::is_none")]
pub note: Option<String>,
#[serde(rename = "profilePicOverride")]
pub profile_pic_override: String,
#[serde(rename = "pronouns")]
pub pronouns: String,
#[serde(rename = "state")]
pub state: crate::models::UserState,
#[serde(rename = "status")]
pub status: crate::models::UserStatus,
#[serde(rename = "statusDescription")]
pub status_description: String,
///
#[serde(rename = "tags")]
pub tags: Vec<String>,
#[serde(rename = "travelingToInstance", skip_serializing_if = "Option::is_none")]
pub traveling_to_instance: Option<String>,
#[serde(rename = "travelingToLocation", skip_serializing_if = "Option::is_none")]
pub traveling_to_location: Option<String>,
#[serde(rename = "travelingToWorld", skip_serializing_if = "Option::is_none")]
pub traveling_to_world: Option<String>,
#[serde(rename = "userIcon")]
pub user_icon: String,
/// -| A users unique name, used during login. This is different from `displayName` which is what shows up in-game. A users `username` can never be changed.' **DEPRECATED:** VRChat API no longer return usernames of other users. [See issue by Tupper for more information](https://github.com/pypy-vrc/VRCX/issues/429).
#[serde(rename = "username", skip_serializing_if = "Option::is_none")]
pub username: Option<String>,
/// WorldID be \"offline\" on User profiles if you are not friends with that user.
#[serde(rename = "worldId", skip_serializing_if = "Option::is_none")]
pub world_id: Option<String>,
}
impl User {
pub fn new(allow_avatar_copying: bool, bio: String, bio_links: Vec<String>, current_avatar_image_url: String, current_avatar_thumbnail_image_url: String, current_avatar_tags: Vec<String>, date_joined: String, developer_type: crate::models::DeveloperType, display_name: String, friend_key: String, id: String, is_friend: bool, last_activity: String, last_login: String, last_platform: String, profile_pic_override: String, pronouns: String, state: crate::models::UserState, status: crate::models::UserStatus, status_description: String, tags: Vec<String>, user_icon: String) -> User {
User {
allow_avatar_copying,
badges: None,
bio,
bio_links,
current_avatar_image_url,
current_avatar_thumbnail_image_url,
current_avatar_tags,
date_joined,
developer_type,
display_name,
friend_key,
friend_request_status: None,
id,
instance_id: None,
is_friend,
last_activity,
last_login,
last_platform,
location: None,
note: None,
profile_pic_override,
pronouns,
state,
status,
status_description,
tags,
traveling_to_instance: None,
traveling_to_location: None,
traveling_to_world: None,
user_icon,
username: None,
world_id: None,
}
}
}