/* * VRChat API Documentation * * * Contact: vrchatapi.lpv0t@aries.fyi * Generated by: https://openapi-generator.tech */ #[derive(Clone, Debug, PartialEq, Default, Serialize, Deserialize)] pub struct User { #[serde(rename = "allowAvatarCopying")] pub allow_avatar_copying: bool, /// #[serde(rename = "badges", skip_serializing_if = "Option::is_none")] pub badges: Option>, #[serde(rename = "bio")] pub bio: String, #[serde(rename = "bioLinks")] pub bio_links: Vec, /// When profilePicOverride is not empty, use it instead. #[serde(rename = "currentAvatarImageUrl")] pub current_avatar_image_url: String, /// When profilePicOverride is not empty, use it instead. #[serde(rename = "currentAvatarThumbnailImageUrl")] pub current_avatar_thumbnail_image_url: String, #[serde(rename = "currentAvatarTags")] pub current_avatar_tags: Vec, #[serde(rename = "date_joined")] pub date_joined: String, #[serde(rename = "developerType")] pub developer_type: crate::models::DeveloperType, /// A users visual display name. This is what shows up in-game, and can different from their `username`. Changing display name is restricted to a cooldown period. #[serde(rename = "displayName")] pub display_name: String, #[serde(rename = "friendKey")] pub friend_key: String, #[serde(rename = "friendRequestStatus", skip_serializing_if = "Option::is_none")] pub friend_request_status: Option, /// A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. #[serde(rename = "id")] pub id: String, /// InstanceID can be \"offline\" on User profiles if you are not friends with that user and \"private\" if you are friends and user is in private instance. #[serde(rename = "instanceId", skip_serializing_if = "Option::is_none")] pub instance_id: Option, /// Either their `friendKey`, or empty string if you are not friends. Unknown usage. #[serde(rename = "isFriend")] pub is_friend: bool, /// Either a date-time or empty string. #[serde(rename = "last_activity")] pub last_activity: String, /// Either a date-time or empty string. #[serde(rename = "last_login")] pub last_login: String, /// This can be `standalonewindows` or `android`, but can also pretty much be any random Unity verison such as `2019.2.4-801-Release` or `2019.2.2-772-Release` or even `unknownplatform`. #[serde(rename = "last_platform")] pub last_platform: String, /// WorldID be \"offline\" on User profiles if you are not friends with that user. #[serde(rename = "location", skip_serializing_if = "Option::is_none")] pub location: Option, #[serde(rename = "note", skip_serializing_if = "Option::is_none")] pub note: Option, #[serde(rename = "profilePicOverride")] pub profile_pic_override: String, #[serde(rename = "pronouns")] pub pronouns: String, #[serde(rename = "state")] pub state: crate::models::UserState, #[serde(rename = "status")] pub status: crate::models::UserStatus, #[serde(rename = "statusDescription")] pub status_description: String, /// #[serde(rename = "tags")] pub tags: Vec, #[serde(rename = "travelingToInstance", skip_serializing_if = "Option::is_none")] pub traveling_to_instance: Option, #[serde(rename = "travelingToLocation", skip_serializing_if = "Option::is_none")] pub traveling_to_location: Option, #[serde(rename = "travelingToWorld", skip_serializing_if = "Option::is_none")] pub traveling_to_world: Option, #[serde(rename = "userIcon")] pub user_icon: String, /// -| A users unique name, used during login. This is different from `displayName` which is what shows up in-game. A users `username` can never be changed.' **DEPRECATED:** VRChat API no longer return usernames of other users. [See issue by Tupper for more information](https://github.com/pypy-vrc/VRCX/issues/429). #[serde(rename = "username", skip_serializing_if = "Option::is_none")] pub username: Option, /// WorldID be \"offline\" on User profiles if you are not friends with that user. #[serde(rename = "worldId", skip_serializing_if = "Option::is_none")] pub world_id: Option, } impl User { pub fn new(allow_avatar_copying: bool, bio: String, bio_links: Vec, current_avatar_image_url: String, current_avatar_thumbnail_image_url: String, current_avatar_tags: Vec, date_joined: String, developer_type: crate::models::DeveloperType, display_name: String, friend_key: String, id: String, is_friend: bool, last_activity: String, last_login: String, last_platform: String, profile_pic_override: String, pronouns: String, state: crate::models::UserState, status: crate::models::UserStatus, status_description: String, tags: Vec, user_icon: String) -> User { User { allow_avatar_copying, badges: None, bio, bio_links, current_avatar_image_url, current_avatar_thumbnail_image_url, current_avatar_tags, date_joined, developer_type, display_name, friend_key, friend_request_status: None, id, instance_id: None, is_friend, last_activity, last_login, last_platform, location: None, note: None, profile_pic_override, pronouns, state, status, status_description, tags, traveling_to_instance: None, traveling_to_location: None, traveling_to_world: None, user_icon, username: None, world_id: None, } } }