Colin Sherratt 044561b4ee -updated cgmath to master
-Updated some stale code.
-removed steamworks from the default build
-Added missing frameworks from ovr-rs
-add missing libudev-dev
-add missing xrandr
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2014-05-09 21:08:16 -06:00
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This projects goal is to provide Rift bindings for Rust.

Right now it is none functional, only grabbing a few pointers from the framework.

libovr.a is not supplied with this library for legal reasons. You may obtain a copy from https://developer.oculusvr.com/ .

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Readme 12 MiB
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Rust 100%