numa: properly check if numa is supported

Commit aa57020774, by mistake used MachineClass::numa_mem_supported
to check if NUMA is supported by machine and also as unrelated change
set it to true for sbsa-ref board.

Luckily change didn't break machines that support NUMA, as the field
is set to true for them.

But the field is not intended for checking if NUMA is supported and
will be flipped to false within this release for new machine types.

Fix it:
 - by using previously used condition
      !mc->cpu_index_to_instance_props || !mc->get_default_cpu_node_id
   the first time and then use MachineState::numa_state down the road
   to check if NUMA is supported
 - dropping stray sbsa-ref chunk

Fixes: aa57020774
Signed-off-by: Igor Mammedov <imammedo@redhat.com>
Message-Id: <1576154936-178362-3-git-send-email-imammedo@redhat.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
(cherry picked from commit fcd3f2cc12)
Signed-off-by: Michael Roth <mdroth@linux.vnet.ibm.com>
This commit is contained in:
Igor Mammedov
2019-12-12 13:48:56 +01:00
committed by Michael Roth
parent 89eebb016d
commit cbdfd3865b
2 changed files with 2 additions and 3 deletions

View File

@ -791,7 +791,6 @@ static void sbsa_ref_class_init(ObjectClass *oc, void *data)
mc->possible_cpu_arch_ids = sbsa_ref_possible_cpu_arch_ids;
mc->cpu_index_to_instance_props = sbsa_ref_cpu_index_to_props;
mc->get_default_cpu_node_id = sbsa_ref_get_default_cpu_node_id;
mc->numa_mem_supported = true;
}
static const TypeInfo sbsa_ref_info = {

View File

@ -958,7 +958,7 @@ static void machine_initfn(Object *obj)
NULL);
}
if (mc->numa_mem_supported) {
if (mc->cpu_index_to_instance_props && mc->get_default_cpu_node_id) {
ms->numa_state = g_new0(NumaState, 1);
}
@ -1102,7 +1102,7 @@ void machine_run_board_init(MachineState *machine)
{
MachineClass *machine_class = MACHINE_GET_CLASS(machine);
if (machine_class->numa_mem_supported) {
if (machine->numa_state) {
numa_complete_configuration(machine);
if (machine->numa_state->num_nodes) {
machine_numa_finish_cpu_init(machine);