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Reduced client random ID length to 4
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@ -54,7 +54,7 @@ int main(int argc, char **argv) {
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Configuration config;
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config.iceServers.emplace_back("stun:stun.l.google.com:19302"); // change to your STUN server
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localId = randomId(8);
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localId = randomId(4);
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cout << "The local ID is: " << localId << endl;
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auto ws = make_shared<WebSocket>();
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@ -25,7 +25,7 @@ const config = {
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}],
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};
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const localId = randomId(8);
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const localId = randomId(4);
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const url = `ws://localhost:8000/${localId}`;
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