Files
wasmer/lib/wasi/tests/js.rs
Johnathan Sharratt 7c532813e7 Multiple changes required to implement the wasmer terminal on the browser
- Split functionality out of WasiEnv so that it can support multi-threading
- Added methods to the VFS File Trait that supporting polling
- Implemented basic time functionality for WASI
- Incorported a yield callback for when WASI processes idle
- Improved the error handling on WASI IO calls
- Reduce the verbose logging on some critical WASI calls (write/read)
- Implemented the missing poll functionality for WASI processes
- Moved the syspoll functionality behind a feature flag to default to WASI method
- Refactored the thread sleeping functionality for WASI processes
- Fixed the files system benchmark which was not compiling
- Modified the file system trait so that it is SYNC and thus can handle multiple threads
- Removed the large mutex around filesystem state and implemented granular locks instead
  (this is needed to fix a deadlock scenario on the terminal)
- Split the inodes object apart from the state to fix the deadlock scenario.
- Few minor fixes to some warnings when not using certain features
- Sleeping will now call a callback that can be used by the runtime operator when
  a WASI thread goes to sleep (for instance to do other work)
- Fixed a bug where paths that exist on the real file system are leaking into VFS
- Timing functions now properly return a time precision on WASI
- Some improved macros for error handling within syscalls (wasi_try_ok!)
- Refactored the remove_directory WASI function which was not working properly
- Refactored the unlink WASI function which was not working properly
- Refactored the poll WASI function which was not working properly
- Updates some of the tests to make them compile again
- Rewrote the OutputCapturer so that it does leak into the internals
2022-06-15 12:00:24 +02:00

138 lines
5.3 KiB
Rust

#![cfg(feature = "js")]
use wasm_bindgen_test::*;
use wasmer::{Instance, Module, Store};
use wasmer_wasi::{Stdin, Stdout, WasiState};
#[wasm_bindgen_test]
fn test_stdout() {
let store = Store::default();
let module = Module::new(&store, br#"
(module
;; Import the required fd_write WASI function which will write the given io vectors to stdout
;; The function signature for fd_write is:
;; (File Descriptor, *iovs, iovs_len, nwritten) -> Returns number of bytes written
(import "wasi_unstable" "fd_write" (func $fd_write (param i32 i32 i32 i32) (result i32)))
(memory 1)
(export "memory" (memory 0))
;; Write 'hello world\n' to memory at an offset of 8 bytes
;; Note the trailing newline which is required for the text to appear
(data (i32.const 8) "hello world\n")
(func $main (export "_start")
;; Creating a new io vector within linear memory
(i32.store (i32.const 0) (i32.const 8)) ;; iov.iov_base - This is a pointer to the start of the 'hello world\n' string
(i32.store (i32.const 4) (i32.const 12)) ;; iov.iov_len - The length of the 'hello world\n' string
(call $fd_write
(i32.const 1) ;; file_descriptor - 1 for stdout
(i32.const 0) ;; *iovs - The pointer to the iov array, which is stored at memory location 0
(i32.const 1) ;; iovs_len - We're printing 1 string stored in an iov - so one.
(i32.const 20) ;; nwritten - A place in memory to store the number of bytes written
)
drop ;; Discard the number of bytes written from the top of the stack
)
)
"#).unwrap();
// Create the `WasiEnv`.
// let stdout = Stdout::default();
let wasi_env = WasiState::new("command-name")
.args(&["Gordon"])
// .stdout(Box::new(stdout))
.finalize()
.unwrap();
// Generate an `ImportObject`.
let mut wasi_thread = wasi_env.new_thread();
let import_object = wasi_thread.import_object(&module).unwrap();
// Let's instantiate the module with the imports.
let instance = Instance::new(&module, &import_object).unwrap();
// Let's call the `_start` function, which is our `main` function in Rust.
let start = instance.exports.get_function("_start").unwrap();
start.call(&[]).unwrap();
let state = wasi_env.state();
let stdout = state.fs.stdout().unwrap().as_ref().unwrap();
let stdout = stdout.downcast_ref::<Stdout>().unwrap();
let stdout_as_str = std::str::from_utf8(&stdout.buf).unwrap();
assert_eq!(stdout_as_str, "hello world\n");
}
#[wasm_bindgen_test]
fn test_env() {
let store = Store::default();
let module = Module::new(&store, include_bytes!("envvar.wasm")).unwrap();
tracing_wasm::set_as_global_default_with_config({
let mut builder = tracing_wasm::WASMLayerConfigBuilder::new();
builder.set_console_config(tracing_wasm::ConsoleConfig::ReportWithoutConsoleColor);
builder.build()
});
// Create the `WasiEnv`.
// let stdout = Stdout::default();
let mut wasi_state_builder = WasiState::new("command-name");
wasi_state_builder
.args(&["Gordon"])
.env("DOG", "X")
.env("TEST", "VALUE")
.env("TEST2", "VALUE2");
// panic!("envs: {:?}", wasi_state_builder.envs);
let wasi_env = wasi_state_builder
// .stdout(Box::new(stdout))
.finalize()
.unwrap();
// Generate an `ImportObject`.
let mut wasi_thread = wasi_env.new_thread();
let import_object = wasi_thread.import_object(&module).unwrap();
// Let's instantiate the module with the imports.
let instance = Instance::new(&module, &import_object).unwrap();
// Let's call the `_start` function, which is our `main` function in Rust.
let start = instance.exports.get_function("_start").unwrap();
start.call(&[]).unwrap();
let state = wasi_env.state();
let stdout = state.fs.stdout().unwrap().as_ref().unwrap();
let stdout = stdout.downcast_ref::<Stdout>().unwrap();
let stdout_as_str = std::str::from_utf8(&stdout.buf).unwrap();
assert_eq!(stdout_as_str, "Env vars:\nDOG=X\nTEST2=VALUE2\nTEST=VALUE\nDOG Ok(\"X\")\nDOG_TYPE Err(NotPresent)\nSET VAR Ok(\"HELLO\")\n");
}
#[wasm_bindgen_test]
fn test_stdin() {
let store = Store::default();
let module = Module::new(&store, include_bytes!("stdin-hello.wasm")).unwrap();
// Create the `WasiEnv`.
let mut stdin = Stdin::default();
stdin.buf = "Hello, stdin!".as_bytes().to_owned();
let mut wasi_env = WasiState::new("command-name")
.stdin(Box::new(stdin))
.finalize()
.unwrap();
// Generate an `ImportObject`.
let import_object = wasi_env.import_object(&module).unwrap();
// Let's instantiate the module with the imports.
let instance = Instance::new(&module, &import_object).unwrap();
// Let's call the `_start` function, which is our `main` function in Rust.
let start = instance.exports.get_function("_start").unwrap();
let result = start.call(&[]);
assert!(result.is_err());
// let status = result.unwrap_err().downcast::<WasiError>().unwrap();
let state = wasi_env.state();
let stdin = state.fs.stdin().unwrap().as_ref().unwrap();
let stdin = stdin.downcast_ref::<Stdin>().unwrap();
// We assure stdin is now empty
assert_eq!(stdin.buf.len(), 0);
}