Files
wasmer/lib/engine-native/src/engine.rs
2020-06-18 13:08:52 -07:00

233 lines
7.7 KiB
Rust

//! Native Engine.
use crate::NativeArtifact;
use std::collections::HashMap;
use std::path::Path;
use std::sync::Arc;
use std::sync::Mutex;
use wasm_common::{Features, FunctionType};
#[cfg(feature = "compiler")]
use wasmer_compiler::Compiler;
use wasmer_compiler::{CompileError, Target};
use wasmer_engine::{Artifact, DeserializeError, Engine, EngineId, Tunables};
use wasmer_runtime::{SignatureRegistry, VMSharedSignatureIndex, VMTrampoline};
/// A WebAssembly `Native` Engine.
#[derive(Clone)]
pub struct NativeEngine {
inner: Arc<Mutex<NativeEngineInner>>,
/// The target for the compiler
target: Arc<Target>,
engine_id: EngineId,
}
impl NativeEngine {
/// Create a new `NativeEngine` with the given config
#[cfg(feature = "compiler")]
pub fn new(compiler: Box<dyn Compiler + Send>, target: Target, features: Features) -> Self {
Self {
inner: Arc::new(Mutex::new(NativeEngineInner {
compiler: Some(compiler),
trampolines: HashMap::new(),
signatures: SignatureRegistry::new(),
prefixer: None,
features,
})),
target: Arc::new(target),
engine_id: EngineId::default(),
}
}
/// Create a headless `NativeEngine`
///
/// A headless engine is an engine without any compiler attached.
/// This is useful for assuring a minimal runtime for running
/// WebAssembly modules.
///
/// For example, for running in IoT devices where compilers are very
/// expensive, or also to optimize startup speed.
///
/// # Important
///
/// Headless engines can't compile or validate any modules,
/// they just take already processed Modules (via `Module::serialize`).
pub fn headless() -> Self {
Self {
inner: Arc::new(Mutex::new(NativeEngineInner {
#[cfg(feature = "compiler")]
compiler: None,
trampolines: HashMap::new(),
signatures: SignatureRegistry::new(),
prefixer: None,
features: Features::default(),
})),
target: Arc::new(Target::default()),
engine_id: EngineId::default(),
}
}
/// Sets a prefixer for the wasm module, so we can avoid any collisions
/// in the exported function names on the generated shared object.
///
/// This, allows us to rather than have functions named `wasmer_function_1`
/// to be named `wasmer_function_PREFIX_1`.
///
/// # Important
///
/// This prefixer function should be deterministic, so the compilation
/// remains deterministic.
pub fn set_deterministic_prefixer<F>(&mut self, prefixer: F)
where
F: Fn(&[u8]) -> String + Send + 'static,
{
let mut inner = self.inner_mut();
inner.prefixer = Some(Box::new(prefixer));
}
pub(crate) fn inner(&self) -> std::sync::MutexGuard<'_, NativeEngineInner> {
self.inner.lock().unwrap()
}
pub(crate) fn inner_mut(&self) -> std::sync::MutexGuard<'_, NativeEngineInner> {
self.inner.lock().unwrap()
}
}
impl Engine for NativeEngine {
/// The target
fn target(&self) -> &Target {
&self.target
}
/// Register a signature
fn register_signature(&self, func_type: &FunctionType) -> VMSharedSignatureIndex {
let compiler = self.inner();
compiler.signatures().register(func_type)
}
/// Lookup a signature
fn lookup_signature(&self, sig: VMSharedSignatureIndex) -> Option<FunctionType> {
let compiler = self.inner();
compiler.signatures().lookup(sig)
}
/// Retrieves a trampoline given a signature
fn function_call_trampoline(&self, sig: VMSharedSignatureIndex) -> Option<VMTrampoline> {
self.inner().trampoline(sig)
}
/// Validates a WebAssembly module
fn validate(&self, binary: &[u8]) -> Result<(), CompileError> {
self.inner().validate(binary)
}
/// Compile a WebAssembly binary
fn compile(
&self,
binary: &[u8],
tunables: &dyn Tunables,
) -> Result<Arc<dyn Artifact>, CompileError> {
Ok(Arc::new(NativeArtifact::new(&self, binary, tunables)?))
}
/// Deserializes a WebAssembly module (binary content of a Shared Object file)
unsafe fn deserialize(&self, bytes: &[u8]) -> Result<Arc<dyn Artifact>, DeserializeError> {
Ok(Arc::new(NativeArtifact::deserialize(&self, &bytes)?))
}
/// Deserializes a WebAssembly module from a path
/// It should point to a Shared Object file generated by this engine.
unsafe fn deserialize_from_file(
&self,
file_ref: &Path,
) -> Result<Arc<dyn Artifact>, DeserializeError> {
Ok(Arc::new(NativeArtifact::deserialize_from_file(
&self, &file_ref,
)?))
}
fn id(&self) -> &EngineId {
&self.engine_id
}
fn cloned(&self) -> Arc<dyn Engine + Send + Sync> {
Arc::new(self.clone())
}
}
/// The inner contents of `NativeEngine`
pub struct NativeEngineInner {
/// The compiler
#[cfg(feature = "compiler")]
compiler: Option<Box<dyn Compiler + Send>>,
/// The WebAssembly features to use
features: Features,
/// Pointers to trampoline functions used to enter particular signatures
trampolines: HashMap<VMSharedSignatureIndex, VMTrampoline>,
/// The signature registry is used mainly to operate with trampolines
/// performantly.
signatures: SignatureRegistry,
/// The prefixer returns the a String to prefix each of
/// the functions in the shared object generated by the `NativeEngine`,
/// so we can assure no collisions.
prefixer: Option<Box<dyn Fn(&[u8]) -> String + Send>>,
}
impl NativeEngineInner {
/// Gets the compiler associated to this engine.
#[cfg(feature = "compiler")]
pub fn compiler(&self) -> Result<&dyn Compiler, CompileError> {
if self.compiler.is_none() {
return Err(CompileError::Codegen("The NativeEngine is operating in headless mode, so it can only execute already compiled Modules.".to_string()));
}
Ok(&**self
.compiler
.as_ref()
.expect("Can't get compiler reference"))
}
pub(crate) fn get_prefix(&self, bytes: &[u8]) -> String {
if let Some(prefixer) = &self.prefixer {
prefixer(&bytes)
} else {
"".to_string()
}
}
pub(crate) fn features(&self) -> &Features {
&self.features
}
/// Validate the module
#[cfg(feature = "compiler")]
pub fn validate<'data>(&self, data: &'data [u8]) -> Result<(), CompileError> {
self.compiler()?.validate_module(self.features(), data)
}
/// Validate the module
#[cfg(not(feature = "compiler"))]
pub fn validate<'data>(&self, _data: &'data [u8]) -> Result<(), CompileError> {
Err(CompileError::Validate(
"The NativeEngine is not compiled with compiler support, which is required for validating".to_string(),
))
}
/// Shared signature registry.
pub fn signatures(&self) -> &SignatureRegistry {
&self.signatures
}
/// Gets the trampoline pre-registered for a particular signature
pub fn trampoline(&self, sig: VMSharedSignatureIndex) -> Option<VMTrampoline> {
self.trampolines.get(&sig).cloned()
}
pub(crate) fn add_trampoline(&mut self, func_type: &FunctionType, trampoline: VMTrampoline) {
let index = self.signatures.register(&func_type);
// We always use (for now) the latest trampoline compiled
// TODO: we need to deallocate trampolines as the compiled modules
// where they belong become unallocated.
self.trampolines.insert(index, trampoline);
}
}