mirror of
https://github.com/mii443/wasmer.git
synced 2025-12-07 21:28:21 +00:00
161 lines
4.3 KiB
C
161 lines
4.3 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <inttypes.h>
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//#include "wasm.h"
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#include "wasmer_wasm.h"
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#define own
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// Use the last_error API to retrieve error messages
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void print_wasmer_error()
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{
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int error_len = wasmer_last_error_length();
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printf("Error len: `%d`\n", error_len);
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char *error_str = malloc(error_len);
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wasmer_last_error_message(error_str, error_len);
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printf("Error str: `%s`\n", error_str);
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}
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int main(int argc, const char* argv[]) {
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// Initialize.
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printf("Initializing...\n");
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wasm_engine_t* engine = wasm_engine_new();
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wasm_store_t* store = wasm_store_new(engine);
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// Load binary.
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printf("Loading binary...\n");
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FILE* file = fopen("assets/qjs.wasm", "r");
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if (!file) {
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printf("> Error loading module!\n");
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return 1;
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}
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fseek(file, 0L, SEEK_END);
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size_t file_size = ftell(file);
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fseek(file, 0L, SEEK_SET);
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wasm_byte_vec_t binary;
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wasm_byte_vec_new_uninitialized(&binary, file_size);
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if (fread(binary.data, file_size, 1, file) != 1) {
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printf("> Error loading module!\n");
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return 1;
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}
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fclose(file);
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// Compile.
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printf("Compiling module...\n");
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own wasm_module_t* module = wasm_module_new(store, &binary);
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if (!module) {
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printf("> Error compiling module!\n");
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return 1;
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}
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wasm_byte_vec_delete(&binary);
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printf("Setting up WASI...\n");
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wasi_file_handle_t* stdout_capturer = wasi_output_capturing_file_new();
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wasi_state_builder_t* wsb = wasi_state_builder_new("example_program");
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// TODO: error checking
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const char* js_string = "function greet(name) { return JSON.stringify('Hello, ' + name); }; print(greet('World'));";
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wasi_state_builder_arg(wsb, "--eval");
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wasi_state_builder_arg(wsb, js_string);
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wasi_state_builder_set_stdout(wsb, stdout_capturer);
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wasi_state_t* wasi_state = wasi_state_builder_build(wsb);
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if (!wasi_state) {
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printf("> Error building WASI state!\n");
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return 1;
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}
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wasi_env_t* wasi_env = wasi_env_new(wasi_state);
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if (!wasi_env) {
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printf("> Error building WASI env!\n");
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print_wasmer_error();
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return 1;
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}
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wasi_version_t version = wasi_get_wasi_version(module);
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// Instantiate.
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printf("Instantiating module...\n");
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const wasm_extern_t* const* imports = wasi_get_imports(store, module, wasi_env, version);
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if (!imports) {
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printf("> Error getting WASI imports!\n");
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print_wasmer_error();
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return 1;
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}
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own wasm_instance_t* instance =
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wasm_instance_new(store, module, imports, NULL);
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if (!instance) {
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printf("> Error instantiating module!\n");
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print_wasmer_error();
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return 1;
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}
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// Extract export.
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printf("Extracting export...\n");
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own wasm_extern_vec_t exports;
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wasm_instance_exports(instance, &exports);
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if (exports.size == 0) {
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printf("> Error accessing exports!\n");
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return 1;
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}
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fprintf(stderr, "found %zu exports\n", exports.size);
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printf("Getting memory...\n");
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const wasm_memory_t* memory = wasm_extern_as_memory(exports.data[0]);
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if (! memory) {
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printf("Could not get memory!\n");
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return 1;
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}
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wasi_env_set_memory(wasi_env, memory);
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const wasm_func_t* run_func = wasm_extern_as_func(exports.data[1]);
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if (run_func == NULL) {
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printf("> Error accessing export!\n");
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return 1;
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}
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wasm_module_delete(module);
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wasm_instance_delete(instance);
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// Call.
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printf("Calling export...\n");
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printf("Evaluating \"%s\"\n", js_string);
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if (wasm_func_call(run_func, NULL, NULL)) {
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printf("> Error calling function!\n");
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return 1;
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}
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const int BUF_SIZE = 128;
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char buffer[BUF_SIZE] = { 0 };
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wasi_state_t* wasi_state_ref = wasi_env_borrow_state(wasi_env);
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wasi_file_handle_t* stdout_handle = wasi_state_get_stdout(wasi_state_ref);
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if (!stdout_handle) {
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printf("> Error getting stdout!\n");
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print_wasmer_error();
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return 1;
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}
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size_t result = BUF_SIZE;
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for (size_t i = 0;
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// TODO: this code is too clever, make the control flow more obvious here
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result == BUF_SIZE &&
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(result = wasi_output_capturing_file_read(stdout_handle, buffer, BUF_SIZE, i * BUF_SIZE));
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++i) {
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printf("%.*s", BUF_SIZE, buffer);
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}
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printf("\n");
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wasm_extern_vec_delete(&exports);
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// Shut down.
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printf("Shutting down...\n");
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wasi_env_delete(wasi_env);
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wasm_store_delete(store);
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wasm_engine_delete(engine);
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// All done.
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printf("Done.\n");
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return 0;
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}
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