// This header file is for Wasmer APIs intended to be used with the standard Wasm C API. #ifndef WASMER_WASM_H #define WASMER_WASM_H #include #include "wasm.h" #define own // In order to use WASI, we need a `wasi_env_t`, but first we need a `wasi_state_t`. // // We get a `wasi_state_t` by building it with the `wasi_state_builder_t`. // Once we have a `wasi_state_t`, we can use `wasi_env_new` to create a `wasi_env_t`. // // Once we have a `wasi_env_t` we must: // - set it up with `wasi_env_set_memory` to expose a memory to the WASI host functions // - call `wasi_get_imports` to get an array of imports needed to instantiate the Wasm module. // Used to build a `wasi_state_t`. typedef struct wasi_state_builder_t wasi_state_builder_t; // An opaque file handle to a WASI file. typedef struct wasi_file_handle_t wasi_file_handle_t; // The core WASI data structure, used to create a `wasi_env_t`. typedef struct wasi_state_t wasi_state_t; // This type is passed to the WASI host functions and owns a `wasi_state_t`. typedef struct wasi_env_t wasi_env_t; // The version of WASI to use. typedef uint32_t wasi_version_t; const uint32_t WASI_VERSION_LATEST = 0; const uint32_t WASI_VERSION_SNAPSHOT0 = 1; const uint32_t WASI_VERSION_SNAPSHOT1 = 2; const uint32_t WASI_VERSION_INVALID = ~0; // Create a `wasi_state_builder_t`. // // Takes as an argument the name of the Wasm program to execute (will show up // as argv[0] to the Wasm program). own wasi_state_builder_t* wasi_state_builder_new(const char* program_name); // Add an argument to be passed to the Wasi program. void wasi_state_builder_arg(wasi_state_builder_t*, const char* arg); // Add an environment variable to be passed to the Wasi program. void wasi_state_builder_env(wasi_state_builder_t*, const char* key, const char* value); // Override `sdtout` with the given `wasi_file_handle_t`. void wasi_state_builder_set_stdout(wasi_state_builder_t*, wasi_file_handle_t*); // Consume the `wasi_state_builder_t` and get a `wasi_state_t`. own wasi_state_t* wasi_state_builder_build(own wasi_state_builder_t*); // Create a `wasi_env_t`. own wasi_env_t* wasi_env_new(own wasi_state_t*); // Delete the `wasi_env_t`, used to clean up all the resources used by WASI. void wasi_env_delete(own wasi_env_t*); // Get an array of imports that can be used to instantiate the given module. own const wasm_extern_t* own const* wasi_get_imports(wasm_store_t*, wasm_module_t*, wasi_env_t*, wasi_version_t); // TODO: investigate removing this part of the API // TODO: investigate removing the wasi_version stuff from the API // Set the memory in the `wasi_env_t` so that the WASI host functions can access WASI's memory. void wasi_env_set_memory(wasi_env_t*, const wasm_memory_t*); // Get temporary access to `wasi_state_t` owned by the given `wasi_env_t`. wasi_state_t* wasi_env_borrow_state(const wasi_env_t*); // Get the version of WASI needed by the given Wasm module. wasi_version_t wasi_get_wasi_version(wasm_module_t*); // TODO: consider using a circular buffer and making read a mutable operation to // avoid wasted memory. // Create a capturing WASI file. This file stores all data written to it. own wasi_file_handle_t* wasi_output_capturing_file_new(); // Delete an owned `wasi_file_handle_t` void wasi_output_capturing_file_delete(own wasi_file_handle_t*); // Read from a capturing file (created by `wasi_output_capturing_file_new`. size_t wasi_output_capturing_file_read(wasi_file_handle_t* file, char* buffer, size_t buffer_len, size_t start_offset); // Get temporary access to the `stdout` WASI file. wasi_file_handle_t* wasi_state_get_stdout(wasi_state_t*); // TODO: figure out if we can do less duplication. /** * Gets the length in bytes of the last error if any. * * This can be used to dynamically allocate a buffer with the correct number of * bytes needed to store a message. * * See `wasmer_last_error_message()` to get a full example. */ int wasmer_last_error_length(); /** * Gets the last error message if any into the provided buffer * `buffer` up to the given `length`. * * The `length` parameter must be large enough to store the last * error message. Ideally, the value should come from * `wasmer_last_error_length()`. * * The function returns the length of the string in bytes, `-1` if an * error occurs. Potential errors are: * * * The buffer is a null pointer, * * The buffer is too smal to hold the error message. * * Note: The error message always has a trailing null character. * * Example: * * ```c * int error_length = wasmer_last_error_length(); * * if (error_length > 0) { * char *error_message = malloc(error_length); * wasmer_last_error_message(error_message, error_length); * printf("Error message: `%s`\n", error_message); * } else { * printf("No error message\n"); * } * ``` */ int wasmer_last_error_message(char* buffer, int length); #endif /* WASMER_WASM_H */