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https://github.com/mii443/wasmer.git
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Update docs
This commit is contained in:
@@ -12,7 +12,7 @@ use wasmer_types::{
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SignatureIndex, TableIndex,
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};
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use wasmer_vm::{
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FunctionBodyPtr, InstanceHandle, MemoryStyle, ModuleInfo, TableStyle, VMSharedSignatureIndex,
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FunctionBodyPtr, UnpreparedInstance, InstanceHandle, MemoryStyle, ModuleInfo, TableStyle, VMSharedSignatureIndex,
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VMTrampoline,
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};
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@@ -116,7 +116,7 @@ pub trait Artifact: Send + Sync + Upcastable {
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// Get pointers to where metadata about local tables should live in VM memory.
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let (unprepared, memory_definition_locations, table_definition_locations) =
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InstanceHandle::allocate_instance(&*module);
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UnpreparedInstance::new(&*module);
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let finished_memories = tunables
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.create_memories(&module, self.memory_styles(), &memory_definition_locations)
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.map_err(InstantiationError::Link)?
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@@ -688,20 +688,33 @@ impl Instance {
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}
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}
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/// TODO: rename this
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/// You must not put any type in this struct with drop logic as
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/// `Drop` will not be called on this type if it transitions into the
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/// next state.
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pub struct UnpreparedInstanceAllocatorSetter {
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/// This is an intermediate type that manages the raw allocation and
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/// metadata when creating an [`Instance`].
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///
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/// This type will free the allocated memory if it's dropped before
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/// being used.
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///
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/// The [`UnpreparedInstance::instance_layout`] computes the correct
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/// layout to represent the wanted [`Instance`].
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///
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/// Then we use this layout to allocate an empty `Instance` properly.
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// You must not put any type in this struct with drop logic as
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// `Drop` will not be called on this type if it transitions into the
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// next state.
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pub struct UnpreparedInstance {
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/// The buffer that will contain the [`Instance`] and dynamic fields.
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instance_ptr: NonNull<Instance>,
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/// The layout of the `instance_ptr` buffer.
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instance_layout: Layout,
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/// Only in an `Option` so we can `Option::take` it before it's
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/// dropped.
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offsets: Option<VMOffsets>,
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/// Information about the offsets into the `instance_ptr` buffer for
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/// the dynamic fields.
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offsets: VMOffsets,
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}
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impl Drop for UnpreparedInstanceAllocatorSetter {
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impl Drop for UnpreparedInstance {
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fn drop(&mut self) {
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// if this is called it means we aren't using the buffer and will
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// leak memory if we don't free it.
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let instance_ptr = self.instance_ptr.as_ptr();
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unsafe {
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std::alloc::dealloc(instance_ptr as *mut u8, self.instance_layout);
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@@ -709,17 +722,22 @@ impl Drop for UnpreparedInstanceAllocatorSetter {
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}
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}
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impl UnpreparedInstanceAllocatorSetter {
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/// Allocate `Instance` (it is an uninitialized pointer).
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impl UnpreparedInstance {
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/// Allocates instance data for use with [`InstanceHandle::new`].
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///
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/// `offsets` is used to compute the layout with `Self::instance_layout`.
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/// Returns a wrapper type around the allocation and 2 vectors of
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/// pointers into the allocated buffer. These lists of pointers
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/// correspond to the location in memory for the local memories and
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/// tables respectively. These pointers should be written to before
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/// calling [`InstanceHandle::new`].
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pub fn new(
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offsets: VMOffsets,
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module: &ModuleInfo,
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) -> (
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Self,
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UnpreparedInstance,
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Vec<NonNull<VMMemoryDefinition>>,
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Vec<NonNull<VMTableDefinition>>,
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) {
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let offsets = VMOffsets::new(mem::size_of::<*const u8>() as u8, module);
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let instance_layout = Self::instance_layout(&offsets);
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#[allow(clippy::cast_ptr_alignment)]
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@@ -734,7 +752,7 @@ impl UnpreparedInstanceAllocatorSetter {
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let unprepared = Self {
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instance_ptr: instance_ptr.cast(),
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instance_layout,
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offsets: Some(offsets),
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offsets,
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};
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let memories = unsafe { unprepared.memory_definition_locations() };
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@@ -743,7 +761,7 @@ impl UnpreparedInstanceAllocatorSetter {
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(unprepared, memories, tables)
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}
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/// Calculate the appropriate layout for `Instance`.
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/// Calculate the appropriate layout for the [`Instance`].
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fn instance_layout(offsets: &VMOffsets) -> Layout {
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let vmctx_size = usize::try_from(offsets.size_of_vmctx())
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.expect("Failed to convert the size of `vmctx` to a `usize`");
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@@ -758,7 +776,7 @@ impl UnpreparedInstanceAllocatorSetter {
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instance_layout.pad_to_align()
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}
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/// Get the locations of where the local `VMMemoryDefinition`s should be stored.
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/// Get the locations of where the local [`VMMemoryDefinition`]s should be stored.
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///
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/// This function lets us create `Memory` objects on the host with backing
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/// memory in the VM.
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@@ -767,21 +785,18 @@ impl UnpreparedInstanceAllocatorSetter {
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/// - `instance_ptr` must point to enough memory that all of the
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/// offsets in `offsets` point to valid locations in memory,
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/// i.e. `instance_ptr` must have been allocated by
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/// `InstanceHandle::allocate_instance`.
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/// `Self::new`.
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unsafe fn memory_definition_locations(&self) -> Vec<NonNull<VMMemoryDefinition>> {
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let instance_ptr: NonNull<Instance> = self.instance_ptr;
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let offsets = self.offsets.as_ref().unwrap();
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let num_memories = offsets.num_local_memories;
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let num_memories = self.offsets.num_local_memories;
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let num_memories = usize::try_from(num_memories).unwrap();
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let mut out = Vec::with_capacity(num_memories);
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// We need to do some pointer arithmetic now. The unit is `u8`.
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let ptr = instance_ptr.cast::<u8>().as_ptr();
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let ptr = self.instance_ptr.cast::<u8>().as_ptr();
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let base_ptr = ptr.add(mem::size_of::<Instance>());
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for i in 0..num_memories {
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let mem_offset = offsets.vmctx_vmmemory_definition(LocalMemoryIndex::new(i));
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let mem_offset = self.offsets.vmctx_vmmemory_definition(LocalMemoryIndex::new(i));
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let mem_offset = usize::try_from(mem_offset).unwrap();
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let new_ptr = NonNull::new_unchecked(base_ptr.add(mem_offset));
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@@ -792,20 +807,18 @@ impl UnpreparedInstanceAllocatorSetter {
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out
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}
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/// Get the locations of where the `VMTableDefinition`s should be stored.
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/// Get the locations of where the [`VMTableDefinition`]s should be stored.
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///
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/// This function lets us create `Table` objects on the host with backing
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/// This function lets us create [`Table`] objects on the host with backing
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/// memory in the VM.
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///
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/// # Safety
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/// - `instance_ptr` must point to enough memory that all of the
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/// offsets in `offsets` point to valid locations in memory,
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/// i.e. `instance_ptr` must have been allocated by
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/// `InstanceHandle::allocate_instance`.
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/// `Self::new`.
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unsafe fn table_definition_locations(&self) -> Vec<NonNull<VMTableDefinition>> {
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let offsets = self.offsets.as_ref().unwrap();
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let num_tables = offsets.num_local_tables;
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let num_tables = self.offsets.num_local_tables;
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let num_tables = usize::try_from(num_tables).unwrap();
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let mut out = Vec::with_capacity(num_tables);
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@@ -814,7 +827,7 @@ impl UnpreparedInstanceAllocatorSetter {
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let base_ptr = ptr.add(std::mem::size_of::<Instance>());
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for i in 0..num_tables {
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let table_offset = offsets.vmctx_vmtable_definition(LocalTableIndex::new(i));
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let table_offset = self.offsets.vmctx_vmtable_definition(LocalTableIndex::new(i));
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let table_offset = usize::try_from(table_offset).unwrap();
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let new_ptr = NonNull::new_unchecked(base_ptr.add(table_offset));
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@@ -824,7 +837,7 @@ impl UnpreparedInstanceAllocatorSetter {
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out
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}
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/// Finish preparing by writing the `Instance` into memory.
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/// Finish preparing by writing the [`Instance`] into memory.
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pub(crate) fn write_instance(self, instance: Instance) -> InstanceAllocator {
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unsafe {
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// `instance` is moved at `instance_ptr`. This pointer has
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@@ -844,10 +857,9 @@ impl UnpreparedInstanceAllocatorSetter {
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unsafe { InstanceAllocator::new(instance, instance_layout) }
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}
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/// This function will return the offsets on the first time it's
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/// called and `None` on all subsequent calls.
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pub(crate) fn take_offsets(&mut self) -> Option<VMOffsets> {
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self.offsets.take()
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/// Get the [`VMOffsets`] for the allocated buffer.
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pub(crate) fn offsets(&self) -> VMOffsets {
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self.offsets.clone()
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}
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}
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@@ -870,24 +882,18 @@ impl UnpreparedInstanceAllocatorSetter {
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/// 1. Define the correct layout for `Instance` (size and alignment),
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/// 2. Allocate it properly.
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///
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/// The `InstanceAllocator::instance_layout` computes the correct
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/// layout to represent the wanted `Instance`.
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/// This allocation must be freed with [`InstanceAllocator::deallocate_instance`]
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/// if and only if it has been set correctly. The `Drop` implementation of
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/// [`InstanceAllocator`] calls its `deallocate_instance` method without
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/// checking if this property holds, only when `Self.strong` is equal to 1.
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///
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/// Then `InstanceAllocator::allocate_instance` will use this layout
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/// to allocate an empty `Instance` properly. This allocation must be
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/// freed with `InstanceAllocator::deallocate_instance` if and only if
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/// it has been set correctly. The `Drop` implementation of
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/// `InstanceAllocator` calls its `deallocate_instance` method without
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/// checking if this property holds, only when `Self.strong` is equal
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/// to 1.
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///
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/// Note for the curious reader: `InstanceHandle::allocate_instance`
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/// and `InstanceHandle::new` will respectively allocate a proper
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/// Note for the curious reader: [`UnpreparedInstance::new`]
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/// and [`InstanceHandle::new`] will respectively allocate a proper
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/// `Instance` and will fill it correctly.
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///
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/// A little bit of background: The initial goal was to be able to
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/// shared an `Instance` between an `InstanceHandle` and the module
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/// exports, so that one can drop a `InstanceHandle` but still being
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/// share an [`Instance`] between an [`InstanceHandle`] and the module
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/// exports, so that one can drop a [`InstanceHandle`] but still being
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/// able to use the exports properly.
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///
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/// This structure has a C representation because `Instance` is
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@@ -926,7 +932,7 @@ impl InstanceAllocator {
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///
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/// `instance` must a non-null, non-dangling, properly aligned,
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/// and correctly initialized pointer to `Instance`. See
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/// `InstanceHandle::new` for an example of how to correctly use
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/// [`UnpreparedInstance::new`] for an example of how to correctly use
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/// this API.
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/// TODO: update docs
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pub(crate) unsafe fn new(instance: NonNull<Instance>, instance_layout: Layout) -> Self {
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@@ -1086,25 +1092,6 @@ pub struct InstanceHandle {
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}
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impl InstanceHandle {
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/// Allocates an instance for use with `InstanceHandle::new`.
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///
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/// Returns the instance pointer and the [`VMOffsets`] that describe the
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/// memory buffer pointed to by the instance pointer.
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///
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/// It should ideally return `NonNull<Instance>` rather than
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/// `NonNull<u8>`, however `Instance` is private, and we want to
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/// keep it private.
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pub fn allocate_instance(
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module: &ModuleInfo,
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) -> (
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UnpreparedInstanceAllocatorSetter,
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Vec<NonNull<VMMemoryDefinition>>,
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Vec<NonNull<VMTableDefinition>>,
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) {
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let offsets = VMOffsets::new(mem::size_of::<*const u8>() as u8, module);
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UnpreparedInstanceAllocatorSetter::new(offsets)
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}
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/// Create a new `InstanceHandle` pointing at a new `InstanceAllocator`.
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///
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/// # Safety
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@@ -1122,16 +1109,13 @@ impl InstanceHandle {
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/// safety.
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///
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/// However the following must be taken care of before calling this function:
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/// - `instance_ptr` must point to valid memory sufficiently large
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/// for the `Instance`. `instance_ptr` will be owned by
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/// `InstanceAllocator`, see `InstanceAllocator` to learn more.
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/// - The memory at `instance.tables_ptr()` must be initialized with data for
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/// all the local tables.
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/// - The memory at `instance.memories_ptr()` must be initialized with data for
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/// all the local memories.
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#[allow(clippy::too_many_arguments)]
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pub unsafe fn new(
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mut unprepared: UnpreparedInstanceAllocatorSetter,
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unprepared: UnpreparedInstance,
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module: Arc<ModuleInfo>,
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finished_functions: BoxedSlice<LocalFunctionIndex, FunctionBodyPtr>,
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finished_function_call_trampolines: BoxedSlice<SignatureIndex, VMTrampoline>,
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@@ -1151,7 +1135,7 @@ impl InstanceHandle {
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let passive_data = RefCell::new(module.passive_data.clone());
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let handle = {
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let offsets = unprepared.take_offsets().unwrap();
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let offsets = unprepared.offsets();
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// Create the `Instance`. The unique, the One.
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let instance = Instance {
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module,
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@@ -40,7 +40,7 @@ pub use crate::export::*;
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pub use crate::global::*;
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pub use crate::imports::Imports;
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pub use crate::instance::{
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ImportInitializerFuncPtr, InstanceHandle, UnpreparedInstanceAllocatorSetter,
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ImportInitializerFuncPtr, InstanceHandle, UnpreparedInstance,
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};
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pub use crate::memory::{LinearMemory, Memory, MemoryError, MemoryStyle};
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pub use crate::mmap::Mmap;
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@@ -33,6 +33,7 @@ const fn align(offset: u32, width: u32) -> u32 {
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/// related structs that JIT code accesses directly.
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///
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/// [`VMContext`]: crate::vmcontext::VMContext
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#[derive(Clone, Debug)]
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pub struct VMOffsets {
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/// The size in bytes of a pointer on the target.
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pub pointer_size: u8,
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