mirror of
https://github.com/mii443/wasmer.git
synced 2025-12-07 21:28:21 +00:00
cli: re-introduce create-exe functionality
This commit is contained in:
committed by
Manos Pitsidianakis
parent
087803c028
commit
a02ff59a0f
293
lib/cli/src/commands/create_exe.rs
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293
lib/cli/src/commands/create_exe.rs
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@@ -0,0 +1,293 @@
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//! Create a standalone native executable for a given Wasm file.
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use crate::store::CompilerOptions;
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use anyhow::{Context, Result};
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use std::env;
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use std::fs;
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use std::fs::File;
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use std::io::prelude::*;
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use std::io::BufWriter;
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use std::path::{Path, PathBuf};
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use std::process::Command;
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use structopt::StructOpt;
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use wasmer::*;
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use wasmer_object::{emit_serialized, get_object_for_target};
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const WASMER_MAIN_C_SOURCE: &[u8] = include_bytes!("wasmer_create_exe_main.c");
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#[derive(Debug, StructOpt)]
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/// The options for the `wasmer create-exe` subcommand
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pub struct CreateExe {
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/// Input file
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#[structopt(name = "FILE", parse(from_os_str))]
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path: PathBuf,
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/// Output file
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#[structopt(name = "OUTPUT PATH", short = "o", parse(from_os_str))]
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output: PathBuf,
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/// Compilation Target triple
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#[structopt(long = "target")]
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target_triple: Option<Triple>,
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#[structopt(flatten)]
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compiler: CompilerOptions,
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#[structopt(short = "m", multiple = true, number_of_values = 1)]
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cpu_features: Vec<CpuFeature>,
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/// Additional libraries to link against.
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/// This is useful for fixing linker errors that may occur on some systems.
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#[structopt(short = "l", multiple = true, number_of_values = 1)]
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libraries: Vec<String>,
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}
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impl CreateExe {
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/// Runs logic for the `compile` subcommand
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pub fn execute(&self) -> Result<()> {
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let target = self
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.target_triple
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.as_ref()
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.map(|target_triple| {
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let mut features = self
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.cpu_features
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.clone()
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.into_iter()
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.fold(CpuFeature::set(), |a, b| a | b);
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// Cranelift requires SSE2, so we have this "hack" for now to facilitate
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// usage
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features |= CpuFeature::SSE2;
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Target::new(target_triple.clone(), features)
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})
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.unwrap_or_default();
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let (store, compiler_type) = self.compiler.get_store_for_target(target.clone())?;
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println!("Compiler: {}", compiler_type.to_string());
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println!("Target: {}", target.triple());
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let working_dir = tempfile::tempdir()?;
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let starting_cd = env::current_dir()?;
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let output_path = starting_cd.join(&self.output);
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env::set_current_dir(&working_dir)?;
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#[cfg(not(windows))]
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let wasm_object_path = PathBuf::from("wasm.o");
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#[cfg(windows)]
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let wasm_object_path = PathBuf::from("wasm.obj");
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let wasm_module_path = starting_cd.join(&self.path);
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let module =
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Module::from_file(&store, &wasm_module_path).context("failed to compile Wasm")?;
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let bytes = module.serialize()?;
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let mut obj = get_object_for_target(target.triple())?;
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emit_serialized(&mut obj, &bytes, target.triple())?;
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let mut writer = BufWriter::new(File::create(&wasm_object_path)?);
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obj.write_stream(&mut writer)
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.map_err(|err| anyhow::anyhow!(err.to_string()))?;
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writer.flush()?;
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drop(writer);
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self.compile_c(wasm_object_path, output_path)?;
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eprintln!(
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"✔ Native executable compiled successfully to `{}`.",
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self.output.display(),
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);
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Ok(())
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}
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fn compile_c(&self, wasm_object_path: PathBuf, output_path: PathBuf) -> anyhow::Result<()> {
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// write C src to disk
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let c_src_path = Path::new("wasmer_main.c");
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#[cfg(not(windows))]
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let c_src_obj = PathBuf::from("wasmer_main.o");
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#[cfg(windows)]
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let c_src_obj = PathBuf::from("wasmer_main.obj");
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{
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let mut c_src_file = fs::OpenOptions::new()
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.create_new(true)
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.write(true)
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.open(&c_src_path)
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.context("Failed to open C source code file")?;
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c_src_file.write_all(WASMER_MAIN_C_SOURCE)?;
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}
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run_c_compile(c_src_path, &c_src_obj, self.target_triple.clone())
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.context("Failed to compile C source code")?;
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LinkCode {
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object_paths: vec![c_src_obj, wasm_object_path],
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output_path,
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additional_libraries: self.libraries.clone(),
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target: self.target_triple.clone(),
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..Default::default()
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}
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.run()
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.context("Failed to link objects together")?;
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Ok(())
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}
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}
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fn get_wasmer_dir() -> anyhow::Result<PathBuf> {
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Ok(PathBuf::from(
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env::var("WASMER_DIR")
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.or_else(|e| {
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option_env!("WASMER_INSTALL_PREFIX")
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.map(str::to_string)
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.ok_or(e)
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})
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.context("Trying to read env var `WASMER_DIR`")?,
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))
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}
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fn get_wasmer_include_directory() -> anyhow::Result<PathBuf> {
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let mut path = get_wasmer_dir()?;
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path.push("include");
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Ok(path)
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}
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/// path to the static libwasmer
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fn get_libwasmer_path() -> anyhow::Result<PathBuf> {
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let mut path = get_wasmer_dir()?;
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path.push("lib");
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// TODO: prefer headless Wasmer if/when it's a separate library.
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#[cfg(not(windows))]
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path.push("libwasmer.a");
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#[cfg(windows)]
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path.push("wasmer.lib");
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Ok(path)
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}
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/// Compile the C code.
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fn run_c_compile(
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path_to_c_src: &Path,
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output_name: &Path,
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target: Option<Triple>,
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) -> anyhow::Result<()> {
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#[cfg(not(windows))]
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let c_compiler = "cc";
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// We must use a C++ compiler on Windows because wasm.h uses `static_assert`
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// which isn't available in `clang` on Windows.
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#[cfg(windows)]
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let c_compiler = "clang++";
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let mut command = Command::new(c_compiler);
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let command = command
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.arg("-O2")
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.arg("-c")
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.arg(path_to_c_src)
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.arg("-I")
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.arg(get_wasmer_include_directory()?);
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let command = if let Some(target) = target {
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command.arg("-target").arg(format!("{}", target))
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} else {
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command
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};
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let output = command.arg("-o").arg(output_name).output()?;
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if !output.status.success() {
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bail!(
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"C code compile failed with: stdout: {}\n\nstderr: {}",
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std::str::from_utf8(&output.stdout)
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.expect("stdout is not utf8! need to handle arbitrary bytes"),
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std::str::from_utf8(&output.stderr)
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.expect("stderr is not utf8! need to handle arbitrary bytes")
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);
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}
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Ok(())
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}
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/// Data used to run a linking command for generated artifacts.
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#[derive(Debug)]
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struct LinkCode {
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/// Path to the linker used to run the linking command.
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linker_path: PathBuf,
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/// String used as an optimization flag.
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optimization_flag: String,
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/// Paths of objects to link.
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object_paths: Vec<PathBuf>,
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/// Additional libraries to link against.
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additional_libraries: Vec<String>,
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/// Path to the output target.
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output_path: PathBuf,
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/// Path to the dir containing the static libwasmer library.
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libwasmer_path: PathBuf,
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/// The target to link the executable for.
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target: Option<Triple>,
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}
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impl Default for LinkCode {
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fn default() -> Self {
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#[cfg(not(windows))]
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let linker = "cc";
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#[cfg(windows)]
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let linker = "clang";
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Self {
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linker_path: PathBuf::from(linker),
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optimization_flag: String::from("-O2"),
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object_paths: vec![],
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additional_libraries: vec![],
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output_path: PathBuf::from("a.out"),
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libwasmer_path: get_libwasmer_path().unwrap(),
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target: None,
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}
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}
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}
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impl LinkCode {
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fn run(&self) -> anyhow::Result<()> {
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let mut command = Command::new(&self.linker_path);
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let command = command
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.arg(&self.optimization_flag)
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.args(
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self.object_paths
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.iter()
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.map(|path| path.canonicalize().unwrap()),
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)
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.arg(
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&self
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.libwasmer_path
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.canonicalize()
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.context("Failed to find libwasmer")?,
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);
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let command = if let Some(target) = &self.target {
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command.arg("-target").arg(format!("{}", target))
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} else {
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command
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};
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// Add libraries required per platform.
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// We need userenv, sockets (Ws2_32), advapi32 for some system calls and bcrypt for random numbers.
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#[cfg(windows)]
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let command = command
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.arg("-luserenv")
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.arg("-lWs2_32")
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.arg("-ladvapi32")
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.arg("-lbcrypt");
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// On unix we need dlopen-related symbols, libmath for a few things, and pthreads.
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#[cfg(not(windows))]
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let command = command.arg("-ldl").arg("-lm").arg("-pthread");
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let link_aganist_extra_libs = self
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.additional_libraries
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.iter()
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.map(|lib| format!("-l{}", lib));
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let command = command.args(link_aganist_extra_libs);
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let output = command.arg("-o").arg(&self.output_path).output()?;
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if !output.status.success() {
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bail!(
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"linking failed with: stdout: {}\n\nstderr: {}",
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std::str::from_utf8(&output.stdout)
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.expect("stdout is not utf8! need to handle arbitrary bytes"),
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std::str::from_utf8(&output.stderr)
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.expect("stderr is not utf8! need to handle arbitrary bytes")
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);
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}
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Ok(())
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}
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}
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