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Add first draft of wasmer create-exe
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89
lib/cli/src/commands/wasmer_create_exe_main.c
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89
lib/cli/src/commands/wasmer_create_exe_main.c
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "wasmer_wasm.h"
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#include "wasm.h"
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#include "my_wasm.h"
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#include <stdio.h>
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#include <stdlib.h>
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#ifdef __cplusplus
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}
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#endif
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void print_wasmer_error()
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{
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int error_len = wasmer_last_error_length();
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printf("Error len: `%d`\n", error_len);
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char* error_str = (char*) malloc(error_len);
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wasmer_last_error_message(error_str, error_len);
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printf("Error str: `%s`\n", error_str);
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}
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int main() {
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printf("Initializing...\n");
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wasm_config_t* config = wasm_config_new();
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wasm_config_set_engine(config, OBJECT_FILE);
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wasm_engine_t* engine = wasm_engine_new_with_config(config);
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wasm_store_t* store = wasm_store_new(engine);
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wasm_module_t* module = wasmer_object_file_engine_new(store, "qjs.wasm");
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if (! module) {
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printf("Failed to create module\n");
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print_wasmer_error();
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return -1;
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}
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// We have now finished the memory buffer book keeping and we have a valid Module.
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// In this example we're passing some JavaScript source code as a command line argument
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// to a WASI module that can evaluate JavaScript.
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wasi_config_t* wasi_config = wasi_config_new("constant_value_here");
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const char* js_string = "function greet(name) { return JSON.stringify('Hello, ' + name); }; print(greet('World'));";
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wasi_config_arg(wasi_config, "--eval");
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wasi_config_arg(wasi_config, js_string);
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wasi_env_t* wasi_env = wasi_env_new(wasi_config);
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if (!wasi_env) {
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printf("> Error building WASI env!\n");
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print_wasmer_error();
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return 1;
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}
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wasm_importtype_vec_t import_types;
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wasm_module_imports(module, &import_types);
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int num_imports = import_types.size;
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wasm_extern_t** imports = (wasm_extern_t**) malloc(num_imports * sizeof(wasm_extern_t*));
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wasm_importtype_vec_delete(&import_types);
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bool get_imports_result = wasi_get_imports(store, module, wasi_env, imports);
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if (!get_imports_result) {
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printf("> Error getting WASI imports!\n");
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print_wasmer_error();
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return 1;
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}
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wasm_instance_t* instance = wasm_instance_new(store, module, (const wasm_extern_t* const*) imports, NULL);
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if (! instance) {
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printf("Failed to create instance\n");
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print_wasmer_error();
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return -1;
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}
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wasi_env_set_instance(wasi_env, instance);
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// WASI is now set up.
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void* vmctx = wasm_instance_get_vmctx_ptr(instance);
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wasm_val_t* inout[2] = { NULL, NULL };
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fflush(stdout);
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// We're able to call our compiled function directly through a trampoline.
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wasmer_trampoline_function_call__1(vmctx, wasmer_function__1, &inout);
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wasm_instance_delete(instance);
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wasm_module_delete(module);
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wasm_store_delete(store);
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wasm_engine_delete(engine);
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return 0;
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}
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