Files
vrchatapi-rust/src/models/create_avatar_request.rs
2021-10-28 20:54:23 +00:00

51 lines
1.5 KiB
Rust

/*
* VRChat API Documentation
*
*
* Contact: me@ruby.js.org
* Generated by: https://openapi-generator.tech
*/
#[derive(Clone, Debug, PartialEq, Default, Serialize, Deserialize)]
pub struct CreateAvatarRequest {
#[serde(rename = "assetUrl", skip_serializing_if = "Option::is_none")]
pub asset_url: Option<String>,
#[serde(rename = "id", skip_serializing_if = "Option::is_none")]
pub id: Option<String>,
#[serde(rename = "name")]
pub name: String,
#[serde(rename = "description", skip_serializing_if = "Option::is_none")]
pub description: Option<String>,
#[serde(rename = "tags", skip_serializing_if = "Option::is_none")]
pub tags: Option<Vec<String>>,
#[serde(rename = "imageUrl")]
pub image_url: String,
#[serde(rename = "releaseStatus", skip_serializing_if = "Option::is_none")]
pub release_status: Option<crate::models::ReleaseStatus>,
#[serde(rename = "version", skip_serializing_if = "Option::is_none")]
pub version: Option<f32>,
#[serde(rename = "unityPackageUrl", skip_serializing_if = "Option::is_none")]
pub unity_package_url: Option<String>,
}
impl CreateAvatarRequest {
pub fn new(name: String, image_url: String) -> CreateAvatarRequest {
CreateAvatarRequest {
asset_url: None,
id: None,
name,
description: None,
tags: None,
image_url,
release_status: None,
version: None,
unity_package_url: None,
}
}
}