Files
vrchatapi-rust/src/models/favorite_group.rs
2023-05-31 02:35:12 +00:00

52 lines
1.4 KiB
Rust

/*
* VRChat API Documentation
*
*
* Contact: vrchatapi.lpv0t@aries.fyi
* Generated by: https://openapi-generator.tech
*/
/// FavoriteGroup :
#[derive(Clone, Debug, PartialEq, Default, Serialize, Deserialize)]
pub struct FavoriteGroup {
#[serde(rename = "displayName")]
pub display_name: String,
#[serde(rename = "id")]
pub id: String,
#[serde(rename = "name")]
pub name: String,
#[serde(rename = "ownerDisplayName")]
pub owner_display_name: String,
/// A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed.
#[serde(rename = "ownerId")]
pub owner_id: String,
///
#[serde(rename = "tags")]
pub tags: Vec<String>,
#[serde(rename = "type")]
pub r#type: crate::models::FavoriteType,
#[serde(rename = "visibility")]
pub visibility: crate::models::FavoriteGroupVisibility,
}
impl FavoriteGroup {
///
pub fn new(display_name: String, id: String, name: String, owner_display_name: String, owner_id: String, tags: Vec<String>, r#type: crate::models::FavoriteType, visibility: crate::models::FavoriteGroupVisibility) -> FavoriteGroup {
FavoriteGroup {
display_name,
id,
name,
owner_display_name,
owner_id,
tags,
r#type,
visibility,
}
}
}