mirror of
https://github.com/mii443/vrchatapi-rust.git
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90 lines
4.0 KiB
Rust
90 lines
4.0 KiB
Rust
/*
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* VRChat API Documentation
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*
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*
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* Contact: vrchatapi.lpv0t@aries.fyi
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* Generated by: https://openapi-generator.tech
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*/
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use crate::models;
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use serde::{Deserialize, Serialize};
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/// LimitedUser :
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#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
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pub struct LimitedUser {
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#[serde(rename = "bio", skip_serializing_if = "Option::is_none")]
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pub bio: Option<std::sync::Arc<str>>,
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#[serde(rename = "bioLinks", skip_serializing_if = "Option::is_none")]
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pub bio_links: Option<Vec<std::sync::Arc<str>>>,
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/// When profilePicOverride is not empty, use it instead.
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#[serde(rename = "currentAvatarImageUrl", skip_serializing_if = "Option::is_none")]
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pub current_avatar_image_url: Option<std::sync::Arc<str>>,
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/// When profilePicOverride is not empty, use it instead.
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#[serde(rename = "currentAvatarThumbnailImageUrl", skip_serializing_if = "Option::is_none")]
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pub current_avatar_thumbnail_image_url: Option<std::sync::Arc<str>>,
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#[serde(rename = "currentAvatarTags", skip_serializing_if = "Option::is_none")]
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pub current_avatar_tags: Option<Vec<std::sync::Arc<str>>>,
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#[serde(rename = "developerType")]
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pub developer_type: models::DeveloperType,
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#[serde(rename = "displayName")]
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pub display_name: std::sync::Arc<str>,
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#[serde(rename = "fallbackAvatar", skip_serializing_if = "Option::is_none")]
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pub fallback_avatar: Option<std::sync::Arc<str>>,
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/// A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed.
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#[serde(rename = "id")]
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pub id: std::sync::Arc<str>,
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#[serde(rename = "isFriend")]
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pub is_friend: bool,
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/// This can be `standalonewindows` or `android`, but can also pretty much be any random Unity verison such as `2019.2.4-801-Release` or `2019.2.2-772-Release` or even `unknownplatform`.
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#[serde(rename = "last_platform")]
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pub last_platform: std::sync::Arc<str>,
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#[serde(rename = "profilePicOverride", skip_serializing_if = "Option::is_none")]
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pub profile_pic_override: Option<std::sync::Arc<str>>,
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#[serde(rename = "pronouns", skip_serializing_if = "Option::is_none")]
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pub pronouns: Option<std::sync::Arc<str>>,
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#[serde(rename = "status")]
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pub status: models::UserStatus,
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#[serde(rename = "statusDescription")]
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pub status_description: std::sync::Arc<str>,
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/// <- Always empty.
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#[serde(rename = "tags")]
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pub tags: Vec<crate::models::tags::Tags>,
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#[serde(rename = "userIcon", skip_serializing_if = "Option::is_none")]
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pub user_icon: Option<std::sync::Arc<str>>,
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/// -| **DEPRECATED:** VRChat API no longer return usernames of other users. [See issue by Tupper for more information](https://github.com/pypy-vrc/VRCX/issues/429).
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#[serde(rename = "username", skip_serializing_if = "Option::is_none")]
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pub username: Option<std::sync::Arc<str>>,
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#[serde(rename = "location", skip_serializing_if = "Option::is_none")]
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pub location: Option<std::sync::Arc<str>>,
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#[serde(rename = "friendKey", skip_serializing_if = "Option::is_none")]
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pub friend_key: Option<std::sync::Arc<str>>,
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}
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impl LimitedUser {
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pub fn new(developer_type: models::DeveloperType, display_name: std::sync::Arc<str>, id: std::sync::Arc<str>, is_friend: bool, last_platform: std::sync::Arc<str>, status: models::UserStatus, status_description: std::sync::Arc<str>, tags: Vec<crate::models::tags::Tags>) -> LimitedUser {
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LimitedUser {
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bio: None,
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bio_links: None,
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current_avatar_image_url: None,
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current_avatar_thumbnail_image_url: None,
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current_avatar_tags: None,
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developer_type,
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display_name,
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fallback_avatar: None,
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id,
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is_friend,
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last_platform,
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profile_pic_override: None,
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pronouns: None,
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status,
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status_description,
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tags,
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user_icon: None,
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username: None,
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location: None,
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friend_key: None,
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}
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}
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}
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