/* * VRChat API Documentation * * * Contact: me@ruby.js.org * Generated by: https://openapi-generator.tech */ #[derive(Clone, Debug, PartialEq, Serialize, Deserialize)] pub struct InlineObject11 { #[serde(rename = "assetUrl", skip_serializing_if = "Option::is_none")] pub asset_url: Option, #[serde(rename = "id", skip_serializing_if = "Option::is_none")] pub id: Option, #[serde(rename = "name", skip_serializing_if = "Option::is_none")] pub name: Option, #[serde(rename = "description", skip_serializing_if = "Option::is_none")] pub description: Option, #[serde(rename = "tags", skip_serializing_if = "Option::is_none")] pub tags: Option>, #[serde(rename = "imageUrl", skip_serializing_if = "Option::is_none")] pub image_url: Option, #[serde(rename = "releaseStatus", skip_serializing_if = "Option::is_none")] pub release_status: Option, #[serde(rename = "version", skip_serializing_if = "Option::is_none")] pub version: Option, #[serde(rename = "unityPackageUrl", skip_serializing_if = "Option::is_none")] pub unity_package_url: Option, } impl InlineObject11 { pub fn new() -> InlineObject11 { InlineObject11 { asset_url: None, id: None, name: None, description: None, tags: None, image_url: None, release_status: None, version: None, unity_package_url: None, } } }