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Upgrade Rust SDK to spec 1.6.0
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docs/User.md
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docs/User.md
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Name | Type | Description | Notes
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------------ | ------------- | ------------- | -------------
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**allow_avatar_copying** | **bool** | |
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**allow_avatar_copying** | **bool** | | [default to true]
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**bio** | **String** | |
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**bio_links** | **Vec<String>** | |
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**current_avatar_image_url** | **String** | When profilePicOverride is not empty, use it instead. |
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**current_avatar_thumbnail_image_url** | **String** | When profilePicOverride is not empty, use it instead. |
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**date_joined** | [**String**](string.md) | | [readonly]
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**date_joined** | [**String**](string.md) | |
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**developer_type** | [**crate::models::DeveloperType**](DeveloperType.md) | |
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**display_name** | **String** | |
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**display_name** | **String** | A users visual display name. This is what shows up in-game, and can different from their `username`. Changing display name is restricted to a cooldown period. |
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**friend_key** | **String** | |
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**id** | **String** | |
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**instance_id** | Option<**String**> | | [optional]
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**is_friend** | **bool** | |
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**last_login** | **String** | |
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**id** | **String** | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. |
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**instance_id** | Option<**String**> | InstanceID be \"offline\" on User profiles if you are not friends with that user. | [optional]
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**is_friend** | **bool** | Either their `friendKey`, or empty string if you are not friends. Unknown usage. |
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**last_login** | **String** | Either a date-time or empty string. |
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**last_platform** | **String** | This can be `standalonewindows` or `android`, but can also pretty much be any random Unity verison such as `2019.2.4-801-Release` or `2019.2.2-772-Release` or even `unknownplatform`. |
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**location** | Option<**String**> | | [optional]
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**location** | Option<**String**> | WorldID be \"offline\" on User profiles if you are not friends with that user. | [optional]
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**profile_pic_override** | **String** | |
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**state** | [**crate::models::UserState**](UserState.md) | |
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**status** | [**crate::models::UserStatus**](UserStatus.md) | |
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**status_description** | **String** | |
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**tags** | **Vec<String>** | |
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**user_icon** | **String** | |
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**username** | **String** | |
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**world_id** | Option<**String**> | | [optional]
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**username** | **String** | A users unique name, used during login. This is different from `displayName` which is what shows up in-game. A users `username` can never be changed. |
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**world_id** | Option<**String**> | WorldID be \"offline\" on User profiles if you are not friends with that user. | [optional]
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[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
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