# UpdateWorldRequest

## Properties

Name | Type | Description | Notes
------------ | ------------- | ------------- | -------------
**asset_url** | Option<**String**> |  | [optional]
**asset_version** | Option<**String**> |  | [optional]
**author_id** | Option<**String**> |  | [optional]
**author_name** | Option<**String**> |  | [optional]
**capacity** | Option<**i32**> |  | [optional]
**description** | Option<**String**> |  | [optional]
**image_url** | Option<**String**> |  | [optional]
**name** | Option<**String**> |  | [optional]
**platform** | Option<**String**> | This can be `standalonewindows` or `android`, but can also pretty much be any random Unity verison such as `2019.2.4-801-Release` or `2019.2.2-772-Release` or even `unknownplatform`. | [optional]
**release_status** | Option<[**crate::models::ReleaseStatus**](ReleaseStatus.md)> |  | [optional]
**tags** | Option<**Vec<String>**> |  | [optional]
**unity_package_url** | Option<**String**> |  | [optional]
**unity_version** | Option<**String**> |  | [optional][default to 5.3.4p1]

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