Add MODNet model (#11)

* Add MODNet for portrait matting

* Minor fixes

* Move assets to home directory

* Add colormap

* ci

* Update README.md
This commit is contained in:
Jamjamjon
2024-04-30 15:26:53 +08:00
committed by GitHub
parent 9697f4d5b0
commit 371a08011f
46 changed files with 3425 additions and 808 deletions

View File

@@ -3,7 +3,7 @@ use usls::{models::YOLOPv2, Annotator, DataLoader, Options};
fn main() -> Result<(), Box<dyn std::error::Error>> {
// build model
let options = Options::default()
.with_model("../models/yolopv2-dyn-480x800.onnx")
.with_model("yolopv2-dyn-480x800.onnx")?
.with_i00((1, 1, 8).into())
.with_confs(&[0.3]);
let mut model = YOLOPv2::new(&options)?;
@@ -16,7 +16,7 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
// annotate
let annotator = Annotator::default()
.with_masks_name(true)
.with_polygons_name(true)
.with_saveout("YOLOPv2");
annotator.annotate(&x, &y);