Add MODNet model (#11)

* Add MODNet for portrait matting

* Minor fixes

* Move assets to home directory

* Add colormap

* ci

* Update README.md
This commit is contained in:
Jamjamjon
2024-04-30 15:26:53 +08:00
committed by GitHub
parent 9697f4d5b0
commit 371a08011f
46 changed files with 3425 additions and 808 deletions

View File

@@ -3,14 +3,14 @@ use usls::{models::Clip, DataLoader, Options};
fn main() -> Result<(), Box<dyn std::error::Error>> {
// visual
let options_visual = Options::default()
.with_model("../models/clip-b32-visual-dyn.onnx")
.with_model("clip-b32-visual-dyn.onnx")?
.with_i00((1, 1, 4).into())
.with_profile(false);
// textual
let options_textual = Options::default()
.with_model("../models/clip-b32-textual-dyn.onnx")
.with_tokenizer("tokenizer-clip.json")
.with_model("clip-b32-textual-dyn.onnx")?
.with_tokenizer("tokenizer-clip.json")?
.with_i00((1, 1, 4).into())
.with_profile(false);