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https://github.com/mii443/tokenizers.git
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Doc - Add CI for automatic deployment
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@ -2,26 +2,24 @@
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#
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# You can set these variables from the command line, and also
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# from the environment for the first two.
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SPHINXOPTS ?=
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SPHINXBUILD ?= sphinx-build
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# from the environment for those with `?=`
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SPHINXOPTS ?=
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SPHINXBUILD ?= sphinx-build
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BUILDDIR ?= build
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SOURCEDIR = source
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RUSTBUILDDIR = build/rust
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PYTHONBUILDDIR = build/python
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NODEBUILDDIR = build/node
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# Put it first so that "make" without argument is like "make help".
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help:
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@$(SPHINXBUILD) -M help "$(SOURCEDIR)" "$(RUSTBUILDDIR)" $(SPHINXOPTS) $(O)
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# Put it first so that "make" without argument is like "make html_all".
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html_all:
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@echo "Generating doc for Rust"
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@$(SPHINXBUILD) -M html "$(SOURCEDIR)" "$(BUILDDIR)/rust" $(SPHINXOPTS) $(O) -t rust
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@echo "Generating doc for Python"
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@$(SPHINXBUILD) -M html "$(SOURCEDIR)" "$(BUILDDIR)/python" $(SPHINXOPTS) $(O) -t python
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@echo "Generating doc for Node.js"
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@$(SPHINXBUILD) -M html "$(SOURCEDIR)" "$(BUILDDIR)/node" $(SPHINXOPTS) $(O) -t node
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.PHONY: help Makefile
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.PHONY: html_all Makefile
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# Catch-all target: route all unknown targets to Sphinx using the new
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# "make mode" option. $(O) is meant as a shortcut for $(SPHINXOPTS).
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%: Makefile
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@echo "Generating doc for Rust"
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@$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(RUSTBUILDDIR)" $(SPHINXOPTS) $(O) -t Rust
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@echo "Generating doc for Python"
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@$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(PYTHONBUILDDIR)" $(SPHINXOPTS) $(O) -t Python
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@echo "Generating doc for Node.js"
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@$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(NODEBUILDDIR)" $(SPHINXOPTS) $(O) -t Node
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@$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)
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@ -114,9 +114,12 @@ function addVersionControl() {
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// If a version is specified, update it
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if (parts[versionIndex] != "" && !parts[versionIndex].endsWith(".html")) {
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version = parts[versionIndex];
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// Otherwise redirect to the latest
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} else {
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// Otherwise redirect to the latest (if not opening locally)
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} else if (!parts[parts.length - 1].endsWith(".html")) {
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return window.location.pathname = [language, version, parts.splice(versionIndex)].join("/");
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// Opening locally, just don't show the version/language selector
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} else {
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return
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}
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// Language Menu
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@ -40,7 +40,7 @@ Load an existing tokenizer:
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Loading a previously saved tokenizer is extremely simple and requires a single line of code:
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.. only:: Rust
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.. only:: rust
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.. literalinclude:: ../../tokenizers/tests/documentation.rs
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:language: rust
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@ -48,7 +48,7 @@ Loading a previously saved tokenizer is extremely simple and requires a single l
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:end-before: END load_tokenizer
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:dedent: 4
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.. only:: Python
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.. only:: python
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.. literalinclude:: ../../bindings/python/tests/documentation/test_load.py
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:language: python
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@ -56,7 +56,7 @@ Loading a previously saved tokenizer is extremely simple and requires a single l
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:end-before: END load_tokenizer
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:dedent: 4
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.. only:: Node
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.. only:: node
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.. literalinclude:: ../../bindings/node/examples/load.test.js
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:language: javascript
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@ -70,7 +70,7 @@ Train a tokenizer:
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Small guide of :ref:`how to create a Tokenizer options<tokenizer_blocks>`.
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.. only:: Rust
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.. only:: rust
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.. literalinclude:: ../../tokenizers/tests/documentation.rs
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:language: rust
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@ -78,7 +78,7 @@ Small guide of :ref:`how to create a Tokenizer options<tokenizer_blocks>`.
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:end-before: END train_tokenizer
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:dedent: 4
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.. only:: Python
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.. only:: python
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.. literalinclude:: ../../bindings/python/tests/documentation/test_train.py
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:language: python
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@ -86,7 +86,7 @@ Small guide of :ref:`how to create a Tokenizer options<tokenizer_blocks>`.
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:end-before: END train_tokenizer
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:dedent: 4
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.. only:: Node
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.. only:: node
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.. literalinclude:: ../../bindings/node/examples/train.test.js
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:language: javascript
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