Files
rust-openvr/scripts/build.rs
2014-11-20 22:35:42 -05:00

31 lines
1.0 KiB
Rust

use std::io::Command;
use std::io::fs;
#[cfg(target_os = "linux")]
fn main() {
Command::new("make")
.arg("-C").arg("modules/oculus_sdk_linux/")
.status()
.ok().expect("Failed to build");
fs::copy(&Path::new("modules/oculus_sdk_linux/LibOVR/Lib/Linux/Release/x86_64/libovr.a"),
&Path::new(env!("OUT_DIR")).join(Path::new("libovr.a")))
.ok().expect("Failed to move file");
println!("cargo:rustc-flags=-L {} -l ovr:static", env!("OUT_DIR"));
}
#[cfg(target_os = "macos")]
fn main() {
Command::new("xcodebuild")
.arg("-project")
.arg("modules/oculus_sdk_mac/LibOVR/Projects/Mac/Xcode/LibOVR.xcodeproj")
.arg("build")
.status()
.ok().expect("Failed to build");
fs::copy(&Path::new("modules/oculus_sdk_mac/LibOVR/Lib/MacOS/Release/libovr.a"),
&Path::new(env!("OUT_DIR")).join(Path::new("libovr.a")))
.ok().expect("Failed to move file");
println!("cargo:rustc-flags=-L {} -l ovr:static", env!("OUT_DIR"));
}