mirror of
https://github.com/mii443/rust-openvr.git
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200 lines
5.0 KiB
C++
200 lines
5.0 KiB
C++
/************************************************************************************
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Filename : Util_ImageWindow.h
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Content : An output object for windows that can display raw images for testing
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Created : March 13, 2014
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Authors : Dean Beeler
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Copyright : Copyright 2014 Oculus, Inc. All Rights reserved.
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Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
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you may not use the Oculus VR Rift SDK except in compliance with the License,
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which is provided at the time of installation or download, or which
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otherwise accompanies this software in either electronic or hard copy form.
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You may obtain a copy of the License at
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http://www.oculusvr.com/licenses/LICENSE-3.1
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Unless required by applicable law or agreed to in writing, the Oculus VR SDK
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*************************************************************************************/
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#ifndef UTIL_IMAGEWINDOW_H
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#define UTIL_IMAGEWINDOW_H
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#if defined(OVR_OS_WIN32)
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#define WIN32_LEAN_AND_MEAN 1
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#include <windows.h>
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#include <d2d1.h>
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#include <dwrite.h>
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#endif
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#include "../../Include/OVR.h"
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#include "../Kernel/OVR_Hash.h"
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#include "../Kernel/OVR_Array.h"
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#include "../Kernel/OVR_Threads.h"
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#include "../Kernel/OVR_Deque.h"
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#include <stdint.h>
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namespace OVR { namespace Util {
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typedef struct
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{
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float x;
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float y;
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float radius;
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float r;
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float g;
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float b;
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bool fill;
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} CirclePlot;
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typedef struct
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{
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float x;
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float y;
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float r;
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float g;
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float b;
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OVR::String text;
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} TextPlot;
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class Frame : virtual public RefCountBaseV<Frame>
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{
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public:
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Frame( int frame ) :
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frameNumber( frame ),
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imageData( NULL ),
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colorImageData( NULL ),
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plots(),
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textLines(),
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width( 0 ),
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height( 0 ),
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colorPitch( 0 ),
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ready( false )
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{
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}
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~Frame()
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{
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if( imageData )
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free( imageData );
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if( colorImageData )
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free( colorImageData );
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plots.ClearAndRelease();
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textLines.ClearAndRelease();
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}
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int frameNumber;
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Array<CirclePlot> plots;
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Array<TextPlot> textLines;
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void* imageData;
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void* colorImageData;
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int width;
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int height;
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int colorPitch;
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bool ready;
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};
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#if defined(OVR_OS_WIN32)
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class ImageWindow
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{
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HWND hWindow;
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ID2D1RenderTarget* pRT;
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D2D1_SIZE_U resolution;
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Mutex* frontBufferMutex;
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InPlaceMutableDeque< Ptr<Frame> > frames;
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ID2D1Bitmap* greyBitmap;
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ID2D1Bitmap* colorBitmap;
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public:
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// constructors
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ImageWindow();
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ImageWindow( uint32_t width, uint32_t height );
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virtual ~ImageWindow();
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void GetResolution( size_t& width, size_t& height ) { width = resolution.width; height = resolution.height; }
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void OnPaint(); // Called by Windows when it receives a WM_PAINT message
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void UpdateImage( const uint8_t* imageData, uint32_t width, uint32_t height ) { UpdateImageBW( imageData, width, height ); }
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void UpdateImageBW( const uint8_t* imageData, uint32_t width, uint32_t height );
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void UpdateImageRGBA( const uint8_t* imageData, uint32_t width, uint32_t height, uint32_t pitch );
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void Complete(); // Called by drawing thread to submit a frame
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void Process(); // Called by rendering thread to do window processing
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void AssociateSurface( void* surface );
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void addCircle( float x , float y, float radius, float r, float g, float b, bool fill );
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void addText( float x, float y, float r, float g, float b, OVR::String text );
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static ImageWindow* GlobalWindow( int window ) { return globalWindow[window]; }
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static int WindowCount() { return windowCount; }
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private:
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Ptr<Frame> lastUnreadyFrame();
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static const int MaxWindows = 4;
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static ImageWindow* globalWindow[MaxWindows];
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static int windowCount;
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static ID2D1Factory* pD2DFactory;
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static IDWriteFactory* pDWriteFactory;
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};
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#else
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class ImageWindow
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{
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public:
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// constructors
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ImageWindow() {}
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ImageWindow( uint32_t width, uint32_t height ) { OVR_UNUSED( width ); OVR_UNUSED( height ); }
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virtual ~ImageWindow() { }
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void GetResolution( size_t& width, size_t& height ) { width = 0; height = 0; }
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void OnPaint() { }
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void UpdateImage( const uint8_t* imageData, uint32_t width, uint32_t height ) { UpdateImageBW( imageData, width, height ); }
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void UpdateImageBW( const uint8_t* imageData, uint32_t width, uint32_t height ) { }
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void UpdateImageRGBA( const uint8_t* imageData, uint32_t width, uint32_t height, uint32_t pitch ) { }
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void Complete() { }
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void Process() { }
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void AssociateSurface( void* surface ) { }
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void addCircle( float x , float y, float radius, float r, float g, float b, bool fill ) { }
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void addText( float x, float y, float r, float g, float b, OVR::String text ) { }
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static ImageWindow* GlobalWindow( int window ) { return globalWindow[window]; }
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static int WindowCount() { return windowCount; }
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private:
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static const int MaxWindows = 4;
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static ImageWindow* globalWindow[4];
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static int windowCount;
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};
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#endif
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}} // namespace OVR::Util
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#endif |