#include "OVR.h" extern "C" { struct Vector3f { float x, y, z; }; struct Quatf { float x, y, z, w; }; struct Matrix4f { float m11, m12, m13, m14, m21, m22, m23, m24, m31, m32, m33, m34, m41, m42, m43, m44; }; void OVR_system_init(void) { OVR::System::Init(OVR::Log::ConfigureDefaultLog(OVR::LogMask_All)); } OVR::DeviceManager* OVR_DeviceManager_Create(void) { return OVR::DeviceManager::Create(); } OVR::HMDDevice* OVR_DeviceManager_EnumerateDevices(OVR::DeviceManager* pManager) { return pManager->EnumerateDevices().CreateDevice(); } OVR::HMDInfo* OVR_HDMDevice_GetDeviceInfo(OVR::HMDDevice* pHMD) { OVR::HMDInfo *hdm = new OVR::HMDInfo; pHMD->GetDeviceInfo(hdm); return hdm; } OVR::SensorDevice* OVR_HDMDevice_GetSensor(OVR::HMDDevice* pHMD) { return pHMD->GetSensor(); } OVR::SensorFusion* OVR_SensorFusion(OVR::HMDDevice* pHMD) { OVR::SensorFusion* SFusion = new OVR::SensorFusion; return SFusion; } bool OVR_SensorFusion_IsAttachedToSensor(OVR::SensorFusion *sf) { return sf->IsAttachedToSensor(); } Quatf OVR_SensorFusion_GetOrientation(OVR::SensorFusion *sf) { OVR::Quatf quat = sf->GetOrientation(); Quatf out = {quat.x, quat.y, quat.z, quat.w}; return out; } Quatf OVR_SensorFusion_GetPredictedOrientation(OVR::SensorFusion *sf) { OVR::Quatf quat = sf->GetPredictedOrientation(); Quatf out = {quat.x, quat.y, quat.z, quat.w}; return out; } Quatf OVR_SensorFusion_GetPredictedOrientation_opt(OVR::SensorFusion *sf, float dt) { OVR::Quatf quat = sf->GetPredictedOrientation(dt); Quatf out = {quat.x, quat.y, quat.z, quat.w}; return out; } Vector3f OVR_SensorFusion_GetAcceleration(OVR::SensorFusion *sf) { OVR::Vector3f vec = sf->GetAcceleration(); Vector3f out = {vec.x, vec.y, vec.z}; return out; } Vector3f OVR_SensorFusion_GetAngularVelocity(OVR::SensorFusion *sf) { OVR::Vector3f vec = sf->GetAngularVelocity(); Vector3f out = {vec.x, vec.y, vec.z}; return out; } Vector3f OVR_SensorFusion_GetMagnetometer(OVR::SensorFusion *sf) { OVR::Vector3f vec = sf->GetMagnetometer(); Vector3f out = {vec.x, vec.y, vec.z}; return out; } Vector3f OVR_SensorFusion_GetCalibratedMagnetometer(OVR::SensorFusion *sf) { OVR::Vector3f vec = sf->GetCalibratedMagnetometer(); Vector3f out = {vec.x, vec.y, vec.z}; return out; } void OVR_SensorFusion_Reset(OVR::SensorFusion *sf) { sf->Reset(); } void OVR_SensorFusion_EnableMotionTracking(OVR::SensorFusion *sf, bool enable) { sf->EnableMotionTracking(enable); } bool OVR_SensorFusion_IsMotionTrackingEnabled(OVR::SensorFusion *sf) { return sf->IsMotionTrackingEnabled(); } float OVR_SensorFusion_GetPredictionDelta(OVR::SensorFusion *sf) { return sf->GetPredictionDelta(); } void OVR_SensorFusion_SetPrediction(OVR::SensorFusion *sf, float dt, bool enable) { sf->SetPrediction(dt, enable); } void OVR_SensorFusion_SetPredictionEnabled(OVR::SensorFusion *sf, bool enable) { sf->SetPredictionEnabled(enable); } bool OVR_SensorFusion_IsPredictionEnabled(OVR::SensorFusion *sf) { return sf->IsPredictionEnabled(); } void OVR_SensorFusion_SetGravityEnabled(OVR::SensorFusion *sf, bool enableGravity) { sf->SetGravityEnabled(enableGravity); } bool OVR_SensorFusion_IsGravityEnabled(OVR::SensorFusion *sf) { return sf->IsGravityEnabled(); } float OVR_SensorFusion_GetAccelGain(OVR::SensorFusion *sf) { return sf->GetAccelGain(); } void OVR_SensorFusion_SetAccelGain(OVR::SensorFusion *sf, float ag) { return sf->SetAccelGain(ag); } bool OVR_SensorFusion_SaveMagCalibration(OVR::SensorFusion *sf, const char *calibrationName) { return sf->SaveMagCalibration(calibrationName); } bool OVR_SensorFusion_LoadMagCalibration(OVR::SensorFusion *sf, const char *calibrationName) { return sf->LoadMagCalibration(calibrationName); } void OVR_SensorFusion_SetYawCorrectionEnabled(OVR::SensorFusion *sf, bool enable) { sf->SetYawCorrectionEnabled(enable); } bool OVR_SensorFusion_IsYawCorrectionEnabled(OVR::SensorFusion *sf) { return sf->IsYawCorrectionEnabled(); } void OVR_SensorFusion_SetMagCalibration(OVR::SensorFusion *sf, Matrix4f *m) { OVR::Matrix4f mat = OVR::Matrix4f(m->m11, m->m12, m->m13, m->m14, m->m21, m->m22, m->m23, m->m24, m->m31, m->m32, m->m33, m->m34, m->m41, m->m42, m->m43, m->m44); sf->SetMagCalibration(mat); } Matrix4f OVR_SensorFusion_GetMagCalibration(OVR::SensorFusion *sf) { OVR::Matrix4f m = sf->GetMagCalibration(); Matrix4f out = { m.M[0][0], m.M[0][1], m.M[0][2], m.M[0][3], m.M[1][0], m.M[1][1], m.M[1][2], m.M[1][3], m.M[2][0], m.M[2][1], m.M[2][2], m.M[2][3], m.M[3][0], m.M[3][1], m.M[3][2], m.M[3][3], }; return out; } time_t OVR_SensorFusion_GetMagCalibrationTime(OVR::SensorFusion *sf) { return sf->GetMagCalibrationTime(); } bool OVR_SensorFusion_HasMagCalibration(OVR::SensorFusion *sf) { return sf->HasMagCalibration(); } void OVR_SensorFusion_ClearMagCalibration(OVR::SensorFusion *sf) { sf->ClearMagCalibration(); } void OVR_SensorFusion_ClearMagReferences(OVR::SensorFusion *sf) { sf->ClearMagReferences(); } Vector3f OVR_SensorFusion_GetCalibratedMagValue(OVR::SensorFusion *sf, const Vector3f *rawMag) { OVR::Vector3f input = OVR::Vector3f(rawMag->x, rawMag->y, rawMag->z); OVR::Vector3f vec = sf->GetCalibratedMagValue(input); Vector3f out = {vec.x, vec.y, vec.z}; return out; } bool OVR_SensorFusion_AttachToSensor(OVR::SensorFusion* SFusion, OVR::SensorDevice *pSensor) { return (*SFusion).AttachToSensor(pSensor); } unsigned OVR_HMDInfo_GetScreenHResolution(OVR::HMDInfo* info) { return info->HResolution; } unsigned OVR_HMDInfo_GetScreenVResolution(OVR::HMDInfo* info) { return info->VResolution; } float OVR_HMDInfo_GetHScreenSize(OVR::HMDInfo* info) { return info->HScreenSize; } float OVR_HMDInfo_GetVScreenSize(OVR::HMDInfo* info) { return info->VScreenSize; } float OVR_HMDInfo_GetVScreenCenter(OVR::HMDInfo* info) { return info->VScreenCenter; } float OVR_HMDInfo_GetEyeToScreenDistance(OVR::HMDInfo* info) { return info->EyeToScreenDistance; } float OVR_HMDInfo_GetLensSeparationDistance(OVR::HMDInfo* info) { return info->LensSeparationDistance; } float OVR_HMDInfo_GetInterpupillaryDistance(OVR::HMDInfo* info) { return info->InterpupillaryDistance; } float OVR_HMDInfo_GetDistortionK(OVR::HMDInfo* info, int idx) { return info->DistortionK[idx]; } float OVR_HMDInfo_GetChromaAbCorrection(OVR::HMDInfo* info, int idx) { return info->ChromaAbCorrection[idx]; } unsigned OVR_HMDInfo_GetDesktopX(OVR::HMDInfo* info) { return info->HResolution; } unsigned OVR_HMDInfo_GetDesktopY(OVR::HMDInfo* info) { return info->DesktopY; } char* OVR_HMDInfo_GetDisplayDeviceName(OVR::HMDInfo* info) { return info->DisplayDeviceName; } long OVR_HMDInfo_GetDisplayId(OVR::HMDInfo* info) { return info->DisplayId; } }