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https://github.com/mii443/rust-openvr.git
synced 2025-08-23 00:35:31 +00:00
fixed lib name 3
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@ -16,7 +16,7 @@ fn print_matrix_4x3(offset: u32, mat: [[f32; 4]; 3]) {
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}
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}
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fn main() {
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fn main() {
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let ivr = match vr::IVRSystem::init() {
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let ivr = match openvr::IVRSystem::init() {
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Ok(ivr) => ivr,
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Ok(ivr) => ivr,
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Err(err) => {
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Err(err) => {
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println!("Failed to create IVR subsystem {:?}", err);
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println!("Failed to create IVR subsystem {:?}", err);
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@ -27,16 +27,16 @@ fn main() {
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println!("IVR was created");
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println!("IVR was created");
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println!("\tbounds: {:?}", ivr.bounds());
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println!("\tbounds: {:?}", ivr.bounds());
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println!("\trecommended size: {:?}", ivr.recommended_render_target_size());
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println!("\trecommended size: {:?}", ivr.recommended_render_target_size());
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println!("\teye output: {:?} {:?}", ivr.eye_viewport(vr::Eye::Left), ivr.eye_viewport(vr::Eye::Right));
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println!("\teye output: {:?} {:?}", ivr.eye_viewport(openvr::Eye::Left), ivr.eye_viewport(openvr::Eye::Right));
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println!("\tvsync: {:?}", ivr.time_since_last_vsync());
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println!("\tvsync: {:?}", ivr.time_since_last_vsync());
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print!("\tprojection matrix left ");
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print!("\tprojection matrix left ");
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print_matrix_4x4(31, ivr.projection_matrix(vr::Eye::Left, 0.1, 100.));
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print_matrix_4x4(31, ivr.projection_matrix(openvr::Eye::Left, 0.1, 100.));
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print!("\tprojection matrix right ");
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print!("\tprojection matrix right ");
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print_matrix_4x4(31, ivr.projection_matrix(vr::Eye::Right, 0.1, 100.));
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print_matrix_4x4(31, ivr.projection_matrix(openvr::Eye::Right, 0.1, 100.));
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print!("\teye_to_head ");
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print!("\teye_to_head ");
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print_matrix_4x3(8+12, ivr.eye_to_head_transform(vr::Eye::Left));
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print_matrix_4x3(8+12, ivr.eye_to_head_transform(openvr::Eye::Left));
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print!("\tposes ");
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print!("\tposes ");
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print_matrix_4x3(8+6, ivr.tracked_devices(0.).as_slice()[0].to_device);
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print_matrix_4x3(8+6, ivr.tracked_devices(0.).as_slice()[0].to_device);
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@ -45,7 +45,7 @@ fn main() {
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for u in 0..2 {
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for u in 0..2 {
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for v in 0..2 {
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for v in 0..2 {
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let pos = ivr.compute_distortion(
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let pos = ivr.compute_distortion(
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vr::Eye::Left,
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openvr::Eye::Left,
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u as f32 / 4.,
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u as f32 / 4.,
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v as f32 / 4.,
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v as f32 / 4.,
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);
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);
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