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https://github.com/mii443/rust-openvr.git
synced 2025-08-22 16:25:36 +00:00
Fixed osx build
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12
lib.rs
12
lib.rs
@ -24,6 +24,12 @@ use cgmath::angle::rad;
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#[link(name="edid")]
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extern {}
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#[cfg(target_os = "macos")]
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#[link(name="ovr_wrapper")]
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#[link(name="OculusVR")]
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#[link(name="stdc++")]
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extern {}
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pub mod ll {
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use std::libc::{c_uint, c_int, c_float, c_long, c_char, time_t, c_void};
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@ -724,14 +730,14 @@ void main()
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}
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float blue = texture2D(Texture0, tcBlue).b;
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float blue = texture(Texture0, tcBlue).b;
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vec2 tcGreen = LensCenter + ScaleOut * theta1;
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vec4 center = texture2D(Texture0, tcGreen);
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vec4 center = texture(Texture0, tcGreen);
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vec2 thetaRed = theta1 * (ChromAbParam.x + ChromAbParam.y * rSq);
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vec2 tcRed = LensCenter + ScaleOut * thetaRed;
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float red = texture2D(Texture0, tcRed).r;
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float red = texture(Texture0, tcRed).r;
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color = vec4(red, center.g, blue, center.a);
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}
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@ -18,8 +18,8 @@ extern "C"
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};
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struct HMDInfoC {
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uint HResolution;
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uint VResolution;
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unsigned int HResolution;
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unsigned int VResolution;
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float HScreenSize;
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float VScreenSize;
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float VScreenCenter;
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