mirror of
https://github.com/mii443/rust-openvr.git
synced 2025-08-23 00:35:31 +00:00
cleanup warnings
This commit is contained in:
@ -17,5 +17,6 @@ path = "src/oculus-vr/lib.rs"
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name = "oculus-info"
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path = "src/oculus-info/main.rs"
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[dependencies.cgmath]
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git = "https://github.com/bjz/cgmath-rs.git"
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[dependencies]
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cgmath="*"
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libc="*"
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@ -1,6 +1,6 @@
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#![crate_name = "ovr"]
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#![crate_type = "lib"]
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#![feature(link_args)]
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#![feature(link_args, path, core, std_misc)]
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#![allow(non_upper_case_globals)]
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extern crate cgmath;
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@ -39,21 +39,21 @@ pub mod ll {
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use std::ptr;
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use std::default::Default;
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#[derive(Clone, Default, Show, Copy)]
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#[derive(Clone, Default, Debug, Copy)]
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#[repr(C)]
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pub struct Vector2i {
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pub x: c_int,
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pub y: c_int
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}
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#[derive(Clone, Default, Show, Copy)]
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#[derive(Clone, Default, Debug, Copy)]
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#[repr(C)]
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pub struct Sizei {
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pub x: c_int,
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pub y: c_int
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}
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#[derive(Clone, Default, Show, Copy)]
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#[derive(Clone, Default, Debug, Copy)]
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#[repr(C)]
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pub struct Recti {
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pub pos: Vector2i,
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@ -61,7 +61,7 @@ pub mod ll {
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}
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#[derive(Clone, Default, Show, Copy)]
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#[derive(Clone, Default, Debug, Copy)]
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#[repr(C)]
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pub struct FovPort {
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pub up_tan: c_float,
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@ -70,19 +70,19 @@ pub mod ll {
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pub right_tan: c_float
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}
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#[derive(Clone, Default, Show, Copy)]
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#[derive(Clone, Default, Debug, Copy)]
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#[repr(C)]
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pub struct Vector2f {pub x: c_float, pub y: c_float}
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#[derive(Clone, Default, Show, Copy)]
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#[derive(Clone, Default, Debug, Copy)]
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#[repr(C)]
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pub struct Vector3f {pub x: c_float, pub y: c_float, pub z: c_float}
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#[derive(Clone, Default, Show, Copy)]
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#[derive(Clone, Default, Debug, Copy)]
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#[repr(C)]
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pub struct Quaternionf {pub x: c_float, pub y: c_float, pub z: c_float, pub w: c_float}
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#[derive(Clone, Default, Show, Copy)]
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#[derive(Clone, Default, Debug, Copy)]
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#[repr(C)]
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pub struct Matrix4f {pub m11: c_float, pub m12: c_float, pub m13: c_float, pub m14: c_float,
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pub m21: c_float, pub m22: c_float, pub m23: c_float, pub m24: c_float,
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@ -90,14 +90,14 @@ pub mod ll {
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pub m41: c_float, pub m42: c_float, pub m43: c_float, pub m44: c_float}
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#[derive(Clone, Default, Show, Copy)]
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#[derive(Clone, Default, Debug, Copy)]
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#[repr(C)]
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pub struct Posef {
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pub orientation: Quaternionf,
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pub position: Vector3f
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}
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#[derive(Clone, Default, Show, Copy)]
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#[derive(Clone, Default, Debug, Copy)]
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#[repr(C)]
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pub struct PoseState {
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pub pose: Posef,
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@ -108,7 +108,7 @@ pub mod ll {
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pub time_in_seconds: c_double
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}
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#[derive(Clone, Default, Show, Copy)]
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#[derive(Clone, Default, Debug, Copy)]
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#[repr(C)]
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pub struct SensorState {
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pub predicted: PoseState,
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@ -117,7 +117,7 @@ pub mod ll {
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pub status_flags: c_uint
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}
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#[derive(Clone, Show, Copy)]
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#[derive(Clone, Debug, Copy)]
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pub enum Hmd {}
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#[repr(C)]
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@ -159,7 +159,7 @@ pub mod ll {
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}
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}
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#[derive(Copy, Show, Clone)]
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#[derive(Copy, Debug, Clone)]
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#[repr(C)]
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pub struct SensorDesc {
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pub vendor_id: c_short,
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@ -167,7 +167,7 @@ pub mod ll {
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pub serial_number: [c_char; 24]
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}
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#[derive(Clone, Default, Show, Copy)]
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#[derive(Clone, Default, Debug, Copy)]
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#[repr(C)]
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pub struct EyeRenderDesc {
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pub eye: c_uint,
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@ -177,7 +177,7 @@ pub mod ll {
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pub view_adjust: Vector3f
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}
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#[derive(Copy, Default, Show, Clone)]
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#[derive(Copy, Default, Debug, Clone)]
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#[repr(C)]
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pub struct RenderApiConfigHeader {
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pub render_api_type: c_uint,
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@ -185,7 +185,7 @@ pub mod ll {
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pub multisample: c_int,
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}
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#[derive(Copy, Show, Clone)]
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#[derive(Copy, Debug, Clone)]
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#[repr(C)]
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pub struct RenderApiConfig {
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pub header: RenderApiConfigHeader,
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@ -194,7 +194,7 @@ pub mod ll {
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pub padd: [*const c_void; 6]
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}
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#[derive(Copy, Show, Clone)]
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#[derive(Copy, Debug, Clone)]
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#[repr(C)]
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pub struct FrameTiming {
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pub delta_seconds: f32,
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@ -205,7 +205,7 @@ pub mod ll {
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pub eye_scanout_seconds: [f64; 2]
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}
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#[derive(Copy, Default, Show, Clone)]
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#[derive(Copy, Default, Debug, Clone)]
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#[repr(C)]
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pub struct TextureHeader {
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pub render_api_type: c_uint,
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@ -213,7 +213,7 @@ pub mod ll {
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pub viewport: Recti
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}
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#[derive(Copy, Show, Clone)]
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#[derive(Copy, Debug, Clone)]
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#[repr(C)]
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pub struct Texture {
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pub header: TextureHeader,
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@ -316,7 +316,7 @@ pub fn wait_till_time(time: f64) -> f64 {
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unsafe{ ll::ovr_WaitTillTime(time as c_double) as f64 }
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}
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#[derive(Show, Copy, Clone)]
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#[derive(Debug, Copy, Clone)]
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pub enum HmdType {
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None,
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DK1,
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@ -364,11 +364,11 @@ impl Ovr {
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}
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// return a count of the number of Hmd devices
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pub fn detect(&self) -> int {
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unsafe { ll::ovrHmd_Detect() as int }
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pub fn detect(&self) -> isize {
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unsafe { ll::ovrHmd_Detect() as isize }
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}
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pub fn create_hmd(&self, index: int) -> Option<Hmd> {
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pub fn create_hmd(&self, index: isize) -> Option<Hmd> {
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unsafe {
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let ptr = ll::ovrHmd_Create(index as i32);
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if !ptr.is_null() {
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@ -529,7 +529,7 @@ impl Hmd {
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}
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}
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pub fn begin_frame(&self, frame_index: uint) -> FrameTiming {
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pub fn begin_frame(&self, frame_index: usize) -> FrameTiming {
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unsafe {
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FrameTiming::from_ll(
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ll::ovrHmd_BeginFrame(self.ptr, frame_index as c_uint)
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@ -562,7 +562,7 @@ impl Hmd {
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}
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}
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#[derive(Show, Copy, Clone)]
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#[derive(Debug, Copy, Clone)]
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pub struct HmdCapabilities {
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flags: c_uint
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}
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@ -639,7 +639,7 @@ impl HmdCapabilities {
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}
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}
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#[derive(Show, Copy, Clone)]
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#[derive(Debug, Copy, Clone)]
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pub struct SensorCapabilities {
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flags: c_uint
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}
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@ -697,7 +697,7 @@ impl SensorCapabilities {
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}
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}
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#[derive(Show, Copy, Clone)]
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#[derive(Debug, Copy, Clone)]
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pub struct DistortionCapabilities {
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flags: c_uint
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}
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@ -755,7 +755,7 @@ impl DistortionCapabilities {
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}
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}
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#[derive(Show, Copy, Clone)]
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#[derive(Debug, Copy, Clone)]
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pub struct Status {
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flags: u32
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}
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@ -811,7 +811,7 @@ fn from_vec3(v: Vector3<f32>) -> ll::Vector3f {
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}
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}
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#[derive(Show, Copy, Clone)]
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#[derive(Debug, Copy, Clone)]
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pub struct Pose {
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pub orientation: Quaternion<f32>,
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pub position: Vector3<f32>
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@ -833,7 +833,7 @@ impl Pose {
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}
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}
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#[derive(Show, Copy, Clone)]
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#[derive(Debug, Copy, Clone)]
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pub struct PoseState {
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pub pose: Pose,
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pub angular_velocity: Vector3<f32>,
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@ -874,7 +874,7 @@ impl SensorState {
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}
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}
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}
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#[derive(Show)]
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#[derive(Debug)]
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pub struct SensorDescription {
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pub vendor_id: i16,
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pub product_id: i16,
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@ -891,7 +891,7 @@ impl SensorDescription {
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}
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}
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#[derive(Show, Copy, Clone)]
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#[derive(Debug, Copy, Clone)]
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pub enum Eye {
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Left,
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Right
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@ -914,7 +914,7 @@ impl Eye {
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}
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}
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#[derive(Show, Copy, Clone)]
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#[derive(Debug, Copy, Clone)]
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pub struct PerEye<T> {
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pub left: T,
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pub right: T
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@ -951,13 +951,13 @@ impl<T> PerEye<T> {
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}
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}
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#[derive(Show, Copy, Clone)]
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#[derive(Debug, Copy, Clone)]
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pub struct HmdDescriptionEye {
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pub default_eye_fov: FovPort,
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pub max_eye_fov: FovPort,
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}
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#[derive(Show, Clone)]
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#[derive(Debug, Clone)]
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pub struct HmdDescription {
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pub hmd_type: HmdType,
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pub product_name: String,
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@ -1001,12 +1001,12 @@ impl HmdDescription {
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window_position: sd.window_position,
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eye_fovs: PerEye::new(
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HmdDescriptionEye {
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default_eye_fov: FovPort::from_ll(sd.default_eye_fov[ll::Eye_Left as uint]),
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max_eye_fov: FovPort::from_ll(sd.max_eye_fov[ll::Eye_Left as uint])
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default_eye_fov: FovPort::from_ll(sd.default_eye_fov[ll::Eye_Left as usize]),
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max_eye_fov: FovPort::from_ll(sd.max_eye_fov[ll::Eye_Left as usize])
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},
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HmdDescriptionEye {
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default_eye_fov: FovPort::from_ll(sd.default_eye_fov[ll::Eye_Right as uint]),
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max_eye_fov: FovPort::from_ll(sd.max_eye_fov[ll::Eye_Right as uint])
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default_eye_fov: FovPort::from_ll(sd.default_eye_fov[ll::Eye_Right as usize]),
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max_eye_fov: FovPort::from_ll(sd.max_eye_fov[ll::Eye_Right as usize])
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}
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),
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eye_render_order: [Eye::from_ll(sd.eye_render_order[0]),
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@ -1018,7 +1018,7 @@ impl HmdDescription {
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}
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}
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#[derive(Show, Copy, Clone)]
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#[derive(Debug, Copy, Clone)]
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pub struct EyeRenderDescriptor {
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pub eye: Eye,
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pub fov: FovPort,
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@ -1043,10 +1043,10 @@ impl EyeRenderDescriptor {
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}
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}
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#[derive(Show, Copy, Clone)]
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#[derive(Debug, Copy, Clone)]
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pub struct RenderGLConfig {
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pub size: ll::Sizei,
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pub multisample: int,
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pub multisample: isize,
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pub display: Option<*const c_void>,
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pub window: Option<*const c_void>
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}
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@ -1071,7 +1071,7 @@ impl ToRenderConfig for RenderGLConfig {
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}
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}
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#[derive(Show, Copy, Clone)]
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#[derive(Debug, Copy, Clone)]
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pub struct FrameTiming {
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pub delta_seconds: f32,
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pub this_frame_seconds: f64,
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@ -1089,8 +1089,8 @@ impl FrameTiming {
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timewarp_point_seconds: old.timewarp_point_seconds,
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next_frame_seconds: old.next_frame_seconds,
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scanout_midpoint_seconds: old.scanout_midpoint_seconds,
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eye_scanout_seconds: PerEye::new(old.eye_scanout_seconds[ll::Eye_Left as uint],
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old.eye_scanout_seconds[ll::Eye_Right as uint])
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eye_scanout_seconds: PerEye::new(old.eye_scanout_seconds[ll::Eye_Left as usize],
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old.eye_scanout_seconds[ll::Eye_Right as usize])
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}
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}
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}
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@ -1099,7 +1099,7 @@ pub trait ToTexture {
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fn to_texture(&self) -> ll::Texture;
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}
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#[derive(Show, Copy, Clone)]
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#[derive(Debug, Copy, Clone)]
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pub struct Texture {
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pub size: ll::Sizei,
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pub viewport: ll::Recti,
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@ -1107,12 +1107,12 @@ pub struct Texture {
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}
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impl Texture {
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pub fn new(width: int,
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height: int,
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viewport_x: int,
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viewport_y: int,
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viewport_width: int,
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viewport_height: int,
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pub fn new(width: isize,
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height: isize,
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viewport_x: isize,
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viewport_y: isize,
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viewport_width: isize,
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viewport_height: isize,
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opengl_texture: u32) -> Texture {
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Texture {
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size: ll::Sizei {
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@ -1149,7 +1149,7 @@ impl ToTexture for Texture {
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}
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}
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#[derive(Show, Copy, Clone)]
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#[derive(Debug, Copy, Clone)]
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pub struct FovPort {
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pub up: f32,
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pub down: f32,
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|
Reference in New Issue
Block a user