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added linux makefile
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/************************************************************************************
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Filename : CAPI_HMDRenderState.h
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Content : Combines all of the rendering state associated with the HMD
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Created : February 2, 2014
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Authors : Michael Antonov
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Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
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Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
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you may not use the Oculus VR Rift SDK except in compliance with the License,
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which is provided at the time of installation or download, or which
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otherwise accompanies this software in either electronic or hard copy form.
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You may obtain a copy of the License at
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http://www.oculusvr.com/licenses/LICENSE-3.1
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Unless required by applicable law or agreed to in writing, the Oculus VR SDK
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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************************************************************************************/
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#ifndef OVR_CAPI_HMDRenderState_h
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#define OVR_CAPI_HMDRenderState_h
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#include "../OVR_CAPI.h"
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#include "../Kernel/OVR_Math.h"
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#include "../Util/Util_Render_Stereo.h"
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namespace OVR { namespace CAPI {
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using namespace OVR::Util::Render;
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//-------------------------------------------------------------------------------------
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// ***** HMDRenderState
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// Combines all of the rendering setup information about one HMD.
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class HMDRenderState : public NewOverrideBase
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{
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// Quiet assignment compiler warning.
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void operator = (const HMDRenderState&) { }
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public:
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HMDRenderState(ovrHmd hmd, Profile* userProfile, const OVR::HMDInfo& hmdInfo);
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virtual ~HMDRenderState();
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// *** Rendering Setup
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// Delegated access APIs
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ovrHmdDesc GetDesc();
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ovrSizei GetFOVTextureSize(int eye, ovrFovPort fov, float pixelsPerDisplayPixel);
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ovrEyeRenderDesc calcRenderDesc(ovrEyeType eyeType, const ovrFovPort& fov);
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void setupRenderDesc(ovrEyeRenderDesc eyeRenderDescOut[2],
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const ovrFovPort eyeFovIn[2]);
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public:
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// HMDInfo shouldn't change, as its string pointers are passed out.
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ovrHmd HMD;
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const OVR::HMDInfo& HMDInfo;
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//const char* pLastError;
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HmdRenderInfo RenderInfo;
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DistortionRenderDesc Distortion[2];
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ovrEyeRenderDesc EyeRenderDesc[2];
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// Clear color used for distortion
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float ClearColor[4];
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// Pose at which last time the eye was rendered, as submitted by EndEyeRender.
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ovrPosef EyeRenderPoses[2];
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// Capabilities passed to Configure.
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unsigned EnabledHmdCaps;
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unsigned DistortionCaps;
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};
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}} // namespace OVR::CAPI
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#endif // OVR_CAPI_HMDState_h
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