With audiodev parameter out.mixing-engine=off hw->mix_buf is
NULL. This patch reverts a small part of dc88e38fa7 "audio:
unify input and output mixeng buffer management".
To reproduce the problem start qemu with
-audiodev oss,id=audio0,try-mmap=on,out.mixing-engine=off
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-6-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The combined generic buffer management code and buffer run out
code in function audio_generic_put_buffer_out has a problematic
behaviour. A few hundred milliseconds after playback starts the
mixing buffer and the generic buffer are nearly full and the
following pattern can be seen.
On first call of audio_pcm_hw_run_out the buffer run code in
audio_generic_put_buffer_out writes some data to the audio
hardware but the generic buffer will fill faster and is full
when audio_pcm_hw_run_out returns. This is because emulated
audio devices can produce playback data at a higher rate than
the audio backend hardware consumes this data.
On next call of audio_pcm_hw_run_out the buffer run code in
audio_generic_put_buffer_out writes some data to the audio
hardware but no audio data is transferred to the generic buffer
because the buffer is already full.
Then the pattern repeats. For the emulated audio device this
looks like the audio timer period has doubled.
This patch splits the combined generic buffer management code
and buffer run out code and calls the buffer run out code after
buffer management code to break this pattern.
The bug report is for the wav audio backend. But the problem is
not limited to this backend. All audio backends which use the
audio_generic_put_buffer_out function show this problem.
Buglink: https://bugs.launchpad.net/qemu/+bug/1858488
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-5-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
With audiodev parameter out.mixing-engine=off hw->mix_buf is
NULL. This leads to a segmentation fault in
AUD_get_buffer_size_out. This patch reverts a small part of
dc88e38fa7 "audio: unify input and output mixeng buffer
management".
To reproduce the problem start qemu with
-soundhw adlib -audiodev pa,id=audio0,out.mixing-engine=off
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-4-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
It seems the function audio_generic_read started as a copy of
function audio_generic_write and some necessary changes were
forgotten. Fix the mixed up source and destination pointers and
rename misnamed variables.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-2-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
When building with GCC9 using CFLAG -Wimplicit-fallthrough=2 we get:
audio/audio.c: In function ‘audio_pcm_init_info’:
audio/audio.c:306:14: error: this statement may fall through [-Werror=implicit-fallthrough=]
306 | sign = 1;
| ~~~~~^~~
audio/audio.c:307:5: note: here
307 | case AUDIO_FORMAT_U8:
| ^~~~
cc1: all warnings being treated as errors
Similarly to e46349414, add the missing fall through comment to
hint GCC.
Fixes: 2b9cce8c8c
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Aleksandar Markovic <amarkovic@wavecomp.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Message-Id: <20191218192526.13845-2-philmd@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Tell the compiler to do a 32bit * 32bit -> 64bit multiplication
because period_ticks is a 64bit variable. The overflow occurs
for audio timer periods larger than 4294967us.
Fixes: be1092afa0 "audio: fix audio timer rate conversion bug"
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 8893a235-66a8-8fbe-7d95-862e29da90b1@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Don't call pa_stream_peek before the recording stream is ready.
Information to reproduce the problem.
Start and stop Audacity in the guest several times because the
problem is racy.
libvirt log file:
-audiodev pa,id=audio0,server=localhost,out.latency=30000,
out.mixing-engine=off,in.mixing-engine=off \
-sandbox on,obsolete=deny,elevateprivileges=deny,spawn=deny,
resourcecontrol=deny \
-msg timestamp=on
: Domain id=4 is tainted: custom-argv
char device redirected to /dev/pts/1 (label charserial0)
audio: Device pcspk: audiodev default parameter is deprecated,
please specify audiodev=audio0
audio: Device hda: audiodev default parameter is deprecated,
please specify audiodev=audio0
pulseaudio: pa_stream_peek failed
pulseaudio: Reason: Bad state
pulseaudio: pa_stream_peek failed
pulseaudio: Reason: Bad state
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200104091122.13971-5-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There is no guarantee a single call to pa_stream_peek every
timer_period microseconds can read a recording stream faster
than the data gets produced at the source. Let qpa_read try to
drain the recording stream.
To reproduce the problem:
Start qemu with -audiodev pa,id=audio0,in.mixing-engine=off
On the host connect the qemu recording stream to the monitor of
a hardware output device. While the problem can also be seen
with a hardware input device, it's obvious with the monitor of
a hardware output device.
In the guest start audio recording with audacity and notice the
slow recording data rate.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200104091122.13971-4-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Every call to pa_stream_peek which returns a data length > 0
should have a corresponding pa_stream_drop. A call to qpa_read
does not necessarily call pa_stream_drop immediately after a
call to pa_stream_peek. Test in qpa_fini_in if a last
pa_stream_drop is needed.
This prevents following messages in the libvirt log file after
a recording stream gets closed and a new one opened.
pulseaudio: pa_stream_drop failed
pulseaudio: Reason: Bad state
pulseaudio: pa_stream_drop failed
pulseaudio: Reason: Bad state
To reproduce start qemu with
-audiodev pa,id=audio0,in.mixing-engine=off
and in the guest start and stop Audacity several times.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200104091122.13971-3-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
With current code audio recording with all audio backends
except PulseAudio and DirectSound is broken. The generic audio
recording buffer management forgot to update the current read
position after a read.
Fixes: ff095e5231 "audio: api for mixeng code free backends"
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Zoltán Kővágó <DirtY.iCE.hu@gmail.com>
Message-id: 2fc947cf-7b42-de68-3f11-cbcf1c096be9@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This will make it possible to skip mixeng with audio playback and
recording, allowing us to free ourselves from the limitations of the
current mixeng (stereo, int64 samples only). In this case, HW and SW
voices will be essentially the same, for every SW voice we will create
a HW voice, since we can no longer mix multiple voices together.
Some backends expect us to call a function when we have data ready
write()/read() style, while others provide a buffer and expects us to
directly write/read it, so for optimal performance audio_pcm_ops provide
methods for both cases. Previously backends asked mixeng for more data
in run_out/run_it, now instead mixeng or the frontends will call the
backends, so that's why two sets of functions required. audio.c
contains glue code between the two styles, so backends only ever have to
implement one style and frontends are free to call whichever is more
convenient for them.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 15a33c03a62228922d851f7324c52f73cb8d2414.1568927990.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The code used sizeof(AudiodevAlsaPerDirectionOptions) instead of the
appropriate per direction options for the audio backend. If the size of
the actual audiodev's per direction options are larger than alsa's, it
could cause a buffer overflow.
However, alsa has three fields in per direction options: a string, an
uint32 and a bool. Oss has the same fields, coreaudio has a single
uint32, paaudio has a string and an uint32, all other backends only use
the common options, so currently no per direction options struct should
be larger than alsa's.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-Id: <7808bc816ba7da8b8de8a214713444d85f7af3c6.1566847960.git.DirtY.iCE.hu@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Pulseaudio normally assumes that when the server wants it, the client
can generate the audio samples and send it right away. Unfortunately
this is not the case with QEMU -- it's up to the emulated system when
does it generate the samples. Buffering the samples and sending them
from a background thread is just a workaround, that doesn't work too
well. Instead enable pa's compatibility support and let pa worry about
the details.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: aa4e3613122ccbaa62b1feb4e427260731f7477c.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This means you should probably stop using -soundhw (as it doesn't allow
you to specify any options) and add the device manually with -device.
The exception is pcspk, it's currently not possible to manually add it.
To use it with audiodev, use something like this:
-audiodev id=foo,... -global isa-pcspk.audiodev=foo -soundhw pcspk
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 9072b955acffda13976bca7b61f86d7f708c9269.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>