The primary guest scanout shows the booting screen right after reboot
but additional guest displays (i.e. max_ouptuts > 1) will keep displaying
the old frames until the guest virtio gpu driver gets initialized, which
could cause some confusion. A better way is to to replace the surface with
a place holder that tells the display is not active during the reset of
virtio-gpu device.
And to immediately update the surface with the place holder image after
the switch, displaychangelistener_gfx_switch needs to be called with
'update == TRUE' in dpy_gfx_replace_surface when the new surface is NULL.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230627224451.11739-1-dongwon.kim@intel.com>
A wrong exit condition may lead to an infinite loop when inflating a
valid zlib buffer containing some extra bytes in the `inflate_buffer`
function. The bug only occurs post-authentication. Return the buffer
immediately if the end of the compressed data has been reached
(Z_STREAM_END).
Fixes: CVE-2023-3255
Fixes: 0bf41cab ("ui/vnc: clipboard support")
Reported-by: Kevin Denis <kevin.denis@synacktiv.com>
Signed-off-by: Mauro Matteo Cascella <mcascell@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Tested-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230704084210.101822-1-mcascell@redhat.com>
When the client implements "org.qemu.Display1.Listener.Win32.D3d11" and
we are running on ANGLE/win32, share the scanout texture with the peer
process, and draw with ScanoutTexture2d/UpdateTexture2d methods.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-22-marcandre.lureau@redhat.com>
Enable usage of dbus,gl= on win32. At this point, the scanout texture is
read on the DisplaySurface memory, and the client is then updated with
the "2D" API (with shared memory if possible).
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-16-marcandre.lureau@redhat.com>
Windows GL drivers are notoriously not very good. Otoh, ANGLE provides
rock solid GLES implementation on top of direct3d. We should recommend
it and default to ES when using EGL (users can easily override this if
necessary)
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-14-marcandre.lureau@redhat.com>
When the display surface has an associated HANDLE, we can duplicate it
to the client process and let it map the memory to avoid expensive copies.
Introduce two new win32-specific methods ScanoutMap and UpdateMap. The
first is used to inform the listener about the a shared map
availability, and the second for display updates.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-12-marcandre.lureau@redhat.com>
Introduce qemu_win32_map_alloc() and qemu_win32_map_free() to allocate
shared memory mapping. The handle can be used to share the mapping with
another process.
Teach qemu_create_displaysurface() to allocate shared memory. Following
patches will introduce other places for shared memory allocation.
Other patches for -display dbus will share the memory when possible with
the client, to avoid expensive memory copy between the processes.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-10-marcandre.lureau@redhat.com>
This property is similar to ``org.freedesktop.DBus.Interfaces`` property
on the bus interface: it's an array of strings listing the extra
interfaces and capabilities available, in a convenient way.
Most interfaces are implicit, as they are required. For
``org/qemu/Display1_$id``, we can list the Keyboard And Mouse
interfaces. Those could be optional.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-9-marcandre.lureau@redhat.com>
D-Bus doesn't support fd-passing on Windows (AF_UNIX doesn't have
SCM_RIGHTS yet, but there are other means to share objects. I have
proposed various solutions upstream, but none seem fitting enough atm).
To make the "-display dbus" work on Windows, implement an alternative
D-Bus interface where all the 'h' (FDs) arguments are replaced with
'ay' (WSASocketW data), and sockets are passed to the other end via
WSADuplicateSocket().
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-6-marcandre.lureau@redhat.com>
eglMakeCurrent() returns 1/EGL_TRUE on success. This is not what the
callback expects, where 0 indicates success.
While at it, print the EGL error to ease debugging.
As with virgl_renderer_callbacks, the return value is now checked since
version >= 4:
7f09e6bf0c
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-3-marcandre.lureau@redhat.com>
We use the user_ss[] array to hold the user emulation sources,
and the softmmu_ss[] array to hold the system emulation ones.
Hold the latter in the 'system_ss[]' array for parity with user
emulation.
Mechanical change doing:
$ sed -i -e s/softmmu_ss/system_ss/g $(git grep -l softmmu_ss)
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20230613133347.82210-10-philmd@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Fix the following Cocoa trivial warnings:
C compiler for the host machine: cc (clang 14.0.0 "Apple clang version 14.0.0 (clang-1400.0.29.202)")
Objective-C compiler for the host machine: clang (clang 14.0.0)
[100/334] Compiling Objective-C object libcommon.fa.p/net_vmnet-bridged.m.o
net/vmnet-bridged.m:40:31: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]
static char* get_valid_ifnames()
^
void
[742/1436] Compiling Objective-C object libcommon.fa.p/ui_cocoa.m.o
ui/cocoa.m:1937:22: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]
static int cocoa_main()
^
void
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Message-Id: <20230425192820.34063-1-philmd@linaro.org>
job may be NULL if queue->exit is true. Check
it before dereference job.
Fixes: f31f9c1080 ("vnc: add magic cookie to VncState")
Signed-off-by: Anastasia Belova <abelova@astralinux.ru>
Reviewed-by: Michael Tokarev <mjt@tls.msk.ru>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
It's already confusing that we have two very similar functions for
wrapping the parse of a 64-bit unsigned value, differing mainly on
whether they permit leading '-'. Adjust the signature of parse_uint()
and parse_uint_full() to be like all of qemu_strto*(): put the result
parameter last, use the same types (uint64_t and unsigned long long
have the same width, but are not always the same type), and mark
endptr const (this latter change only affects the rare caller of
parse_uint). Adjust all callers in the tree.
While at it, note that since cutils.c already includes:
QEMU_BUILD_BUG_ON(sizeof(int64_t) != sizeof(long long));
we are guaranteed that the result of parse_uint* cannot exceed
UINT64_MAX (or the build would have failed), so we can drop
pre-existing dead comparisons in opts-visitor.c that were never false.
Reviewed-by: Hanna Czenczek <hreitz@redhat.com>
Message-Id: <20230522190441.64278-8-eblake@redhat.com>
[eblake: Drop dead code spotted by Markus]
Signed-off-by: Eric Blake <eblake@redhat.com>
GTK3 provides the infrastructure to receive and process multi-touch
events through the "touch-event" signal and the GdkEventTouch type.
Make use of it to transpose events from the host to the guest.
This allows users of machines with hardware capable of receiving
multi-touch events to run guests that can also receive those events
and interpret them as gestures, when appropriate.
An example of this in action can be seen here:
https://fosstodon.org/@slp/109545849296546767
Signed-off-by: Sergio Lopez <slp@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230526112925.38794-7-slp@redhat.com>
Although not actually exploitable at the moment, a negative width/height
could make datasize wrap around and potentially lead to buffer overflow.
Since there is no reason a negative width/height is ever appropriate,
modify QEMUCursor struct and cursor_alloc prototype to accept uint16_t.
This protects us against accidentally introducing future bugs.
Signed-off-by: Mauro Matteo Cascella <mcascell@redhat.com>
Reported-by: Jacek Halon <jacek.halon@gmail.com>
Reported-by: Yair Mizrahi <yairh33@gmail.com>
Reported-by: Elsayed El-Refa'ei <e.elrefaei99@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230523163023.608121-1-mcascell@redhat.com>
Windows sends an extra left control key up/down input event for
every right alt key up/down input event for keyboards with
international layout. Since commit 830473455f ("ui/sdl2: fix
handling of AltGr key on Windows") QEMU uses a Windows low level
keyboard hook procedure to reliably filter out the special left
control key and to grab the keyboard on Windows.
The SDL2 version 2.0.16 introduced its own Windows low level
keyboard hook procedure to grab the keyboard. Windows calls this
callback before the QEMU keyboard hook procedure. This disables
the special left control key filter when the keyboard is grabbed.
To fix the problem, disable the SDL2 Windows low level keyboard
hook procedure.
Reported-by: Bernhard Beschow <shentey@gmail.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Tested-by: Bernhard Beschow <shentey@gmail.com>
Message-Id: <20230418062823.5683-1-vr_qemu@t-online.de>
SDL doesn't grab Alt+F4 under Windows by default. Pressing Alt+F4 thus closes
the VM immediately without confirmation, possibly leading to data loss. Fix
this by always grabbing Alt+F4 on Windows hosts, too.
Signed-off-by: Bernhard Beschow <shentey@gmail.com>
Reviewed-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230417192139.43263-3-shentey@gmail.com>
By default, SDL grabs Alt+Tab only in non-fullscreen mode. This causes Alt+Tab
to switch tasks on the host rather than in the VM in fullscreen mode while it
switches tasks in non-fullscreen mode in the VM. Fix this confusing behavior
by grabbing Alt+Tab in fullscreen mode, always causing tasks to be switched in
the VM.
Signed-off-by: Bernhard Beschow <shentey@gmail.com>
Reviewed-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20230417192139.43263-2-shentey@gmail.com>
Except SDL, display backends seem to fail at handing full scanout
geometry correctly. It would need some test/reproducer to actually check
it. In the meantime, fill some missing fields, and leave a FIXME.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230515132537.1026310-1-marcandre.lureau@redhat.com>
commit 4814d3cbf ("ui/dbus: restrict opengl to gbm-enabled config")
assumes that whenever GBM is available, OpenGL is. This is not always
the case, let's further restrict opengl-related paths and fix some
compilation issues.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230515132348.1024663-1-marcandre.lureau@redhat.com>
vc->gfx.w and vc->gfx.h are not updated appropriately in this code path,
which leads to a different scaling factor for rendering the cursor on
some edge cases (e.g. the focus has left and re-entered the gtk window).
This can be reproduced using vhost-user-gpu with the gtk ui on the x11
backend.
Use the surface dimensions which are already updated accordingly.
Signed-off-by: Erico Nunes <ernunes@redhat.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230320160856.364319-2-ernunes@redhat.com>
The gd_motion_event size has some calculations for the cursor position,
which also take into account things like different size of the
framebuffer compared to the window size.
The use of window size makes things more difficult though, as at least
in the case of Wayland includes the size of ui elements like a menu bar
at the top of the window. This leads to a wrong position calculation by
a few pixels.
Fix it by using the size of the widget, which already returns the size
of the actual space to render the framebuffer.
Signed-off-by: Erico Nunes <ernunes@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20230320160856.364319-1-ernunes@redhat.com>
The dmabuf->y0_top flag is passed to .dpy_gl_scanout_dmabuf(), however
in the gtk ui both implementations dropped it when doing the next
scanout_texture call.
Fixes flipped linux console using vhost-user-gpu with the gtk ui
display.
Signed-off-by: Erico Nunes <ernunes@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230220175605.43759-1-ernunes@redhat.com>
By using a subproject, our own meson.build can use variables from
the subproject instead of hard-coded paths. This is also the first step
towards managing downloads with .wrap files instead of submodule.
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
When we take a PNG screenshot the ordering of the colour channels in
the data is not correct, resulting in the image having weird
colouring compared to the actual display. (Specifically, on a
little-endian host the blue and red channels are swapped; on
big-endian everything is wrong.)
This happens because the pixman idea of the pixel data and the libpng
idea differ. PIXMAN_a8r8g8b8 defines that pixels are 32-bit values,
with A in bits 24-31, R in bits 16-23, G in bits 8-15 and B in bits
0-7. This means that on little-endian systems the bytes in memory
are
B G R A
and on big-endian systems they are
A R G B
libpng, on the other hand, thinks of pixels as being a series of
values for each channel, so its format PNG_COLOR_TYPE_RGB_ALPHA
always wants bytes in the order
R G B A
This isn't the same as the pixman order for either big or little
endian hosts.
The alpha channel is also unnecessary bulk in the output PNG file,
because there is no alpha information in a screenshot.
To handle the endianness issue, we already define in ui/qemu-pixman.h
various PIXMAN_BE_* and PIXMAN_LE_* values that give consistent
byte-order pixel channel formats. So we can use PIXMAN_BE_r8g8b8 and
PNG_COLOR_TYPE_RGB, which both have an in-memory byte order of
R G B
and 3 bytes per pixel.
(PPM format screenshots get this right; they already use the
PIXMAN_BE_r8g8b8 format.)
Cc: qemu-stable@nongnu.org
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/1622
Fixes: 9a0a119a38 ("Added parameter to take screenshot with screendump as PNG")
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20230502135548.2451309-1-peter.maydell@linaro.org
It has nothing to do with migration, except for the "migrate" in the
name of the command. Move it with the rest of the ui commands.
Signed-off-by: Juan Quintela <quintela@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>