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build-sys: fix crlf-ending C code
On msys2, the shader-to-C script produces bad C:
./ui/shader/texture-blit-vert.h:2:5: error: missing terminating " character [-Werror]
Fix it by changing the line ending from crlf to lf, and convert the
script to Python (qemu build seems perl-free after that).
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Thomas Huth <thuth@redhat.com>
Message-Id: <20230110132700.833690-2-marcandre.lureau@redhat.com>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Message-Id: <20230124180127.1881110-6-alex.bennee@linaro.org>
(cherry picked from commit e2c4012bc3
)
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
This commit is contained in:
committed by
Michael Tokarev
parent
9d46d348f6
commit
e807a1c29f
26
scripts/shaderinclude.py
Normal file
26
scripts/shaderinclude.py
Normal file
@ -0,0 +1,26 @@
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#!/usr/bin/env python3
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#
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# Copyright (C) 2023 Red Hat, Inc.
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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import sys
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import os
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def main(args):
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file_path = args[1]
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basename = os.path.basename(file_path)
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varname = basename.replace('-', '_').replace('.', '_')
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with os.fdopen(sys.stdout.fileno(), "wt", closefd=False, newline='\n') as stdout:
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with open(file_path, "r", encoding='utf-8') as file:
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print(f'static GLchar {varname}_src[] =', file=stdout)
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for line in file:
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line = line.rstrip()
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print(f' "{line}\\n"', file=stdout)
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print(' "\\n";', file=stdout)
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if __name__ == '__main__':
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sys.exit(main(sys.argv))
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