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ui: Clean up local variable shadowing
Local variables shadowing other local variables or parameters make the code needlessly hard to understand. Tracked down with -Wshadow=local. Clean up: delete inner declarations when they are actually redundant, else rename variables. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Message-ID: <20230921121312.1301864-4-armbru@redhat.com>
This commit is contained in:
14
ui/gtk.c
14
ui/gtk.c
@@ -930,8 +930,8 @@ static gboolean gd_motion_event(GtkWidget *widget, GdkEventMotion *motion,
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GdkMonitor *monitor = gdk_display_get_monitor_at_window(dpy, win);
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GdkRectangle geometry;
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int x = (int)motion->x_root;
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int y = (int)motion->y_root;
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int xr = (int)motion->x_root;
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int yr = (int)motion->y_root;
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gdk_monitor_get_geometry(monitor, &geometry);
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@@ -942,13 +942,13 @@ static gboolean gd_motion_event(GtkWidget *widget, GdkEventMotion *motion,
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* may still be only half way across the screen. Without
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* this warp, the server pointer would thus appear to hit
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* an invisible wall */
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if (x <= geometry.x || x - geometry.x >= geometry.width - 1 ||
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y <= geometry.y || y - geometry.y >= geometry.height - 1) {
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if (xr <= geometry.x || xr - geometry.x >= geometry.width - 1 ||
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yr <= geometry.y || yr - geometry.y >= geometry.height - 1) {
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GdkDevice *dev = gdk_event_get_device((GdkEvent *)motion);
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x = geometry.x + geometry.width / 2;
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y = geometry.y + geometry.height / 2;
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xr = geometry.x + geometry.width / 2;
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yr = geometry.y + geometry.height / 2;
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gdk_device_warp(dev, screen, x, y);
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gdk_device_warp(dev, screen, xr, yr);
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s->last_set = FALSE;
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return FALSE;
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}
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