VMware SVGA II emulation, by Andrzej Zaborowski.

git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@2579 c046a42c-6fe2-441c-8c8c-71466251a162
This commit is contained in:
ths
2007-04-02 01:10:46 +00:00
parent a4080ece74
commit d34cab9f49
9 changed files with 1327 additions and 8 deletions

95
sdl.c
View File

@@ -44,6 +44,9 @@ static int width, height;
static SDL_Cursor *sdl_cursor_normal;
static SDL_Cursor *sdl_cursor_hidden;
static int absolute_enabled = 0;
static int guest_cursor = 0;
static int guest_x, guest_y;
static SDL_Cursor *guest_sprite = 0;
static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
{
@@ -245,13 +248,21 @@ static void sdl_show_cursor(void)
{
if (!kbd_mouse_is_absolute()) {
SDL_ShowCursor(1);
SDL_SetCursor(sdl_cursor_normal);
if (guest_cursor &&
(gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
SDL_SetCursor(guest_sprite);
else
SDL_SetCursor(sdl_cursor_normal);
}
}
static void sdl_grab_start(void)
{
sdl_hide_cursor();
if (guest_cursor) {
SDL_SetCursor(guest_sprite);
SDL_WarpMouse(guest_x, guest_y);
} else
sdl_hide_cursor();
SDL_WM_GrabInput(SDL_GRAB_ON);
/* dummy read to avoid moving the mouse */
SDL_GetRelativeMouseState(NULL, NULL);
@@ -262,8 +273,8 @@ static void sdl_grab_start(void)
static void sdl_grab_end(void)
{
SDL_WM_GrabInput(SDL_GRAB_OFF);
sdl_show_cursor();
gui_grab = 0;
sdl_show_cursor();
sdl_update_caption();
}
@@ -294,6 +305,12 @@ static void sdl_send_mouse_event(int dz)
} else if (absolute_enabled) {
sdl_show_cursor();
absolute_enabled = 0;
} else if (guest_cursor) {
SDL_GetMouseState(&dx, &dy);
dx -= guest_x;
dy -= guest_y;
guest_x += dx;
guest_y += dy;
}
kbd_mouse_event(dx, dy, dz, buttons);
@@ -472,8 +489,77 @@ static void sdl_refresh(DisplayState *ds)
}
}
static void sdl_fill(DisplayState *ds, int x, int y, int w, int h, uint32_t c)
{
SDL_Rect dst = { x, y, w, h };
SDL_FillRect(screen, &dst, c);
}
static void sdl_mouse_warp(int x, int y, int on)
{
if (on) {
if (!guest_cursor)
sdl_show_cursor();
if (gui_grab || kbd_mouse_is_absolute() || absolute_enabled) {
SDL_SetCursor(guest_sprite);
SDL_WarpMouse(x, y);
}
} else if (gui_grab)
sdl_hide_cursor();
guest_cursor = on;
guest_x = x, guest_y = y;
}
static void sdl_mouse_define(int width, int height, int bpp,
int hot_x, int hot_y,
uint8_t *image, uint8_t *mask)
{
uint8_t sprite[256], *line;
int x, y, dst, bypl, src = 0;
if (guest_sprite)
SDL_FreeCursor(guest_sprite);
memset(sprite, 0, 256);
bypl = ((width * bpp + 31) >> 5) << 2;
for (y = 0, dst = 0; y < height; y ++, image += bypl) {
line = image;
for (x = 0; x < width; x ++, dst ++) {
switch (bpp) {
case 24:
src = *(line ++); src |= *(line ++); src |= *(line ++);
break;
case 16:
case 15:
src = *(line ++); src |= *(line ++);
break;
case 8:
src = *(line ++);
break;
case 4:
src = 0xf & (line[x >> 1] >> ((x & 1)) << 2);
break;
case 2:
src = 3 & (line[x >> 2] >> ((x & 3)) << 1);
break;
case 1:
src = 1 & (line[x >> 3] >> (x & 7));
break;
}
if (!src)
sprite[dst >> 3] |= (1 << (~dst & 7)) & mask[dst >> 3];
}
}
guest_sprite = SDL_CreateCursor(sprite, mask, width, height, hot_x, hot_y);
if (guest_cursor &&
(gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
SDL_SetCursor(guest_sprite);
}
static void sdl_cleanup(void)
{
if (guest_sprite)
SDL_FreeCursor(guest_sprite);
SDL_Quit();
}
@@ -510,6 +596,9 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
ds->dpy_update = sdl_update;
ds->dpy_resize = sdl_resize;
ds->dpy_refresh = sdl_refresh;
ds->dpy_fill = sdl_fill;
ds->mouse_set = sdl_mouse_warp;
ds->cursor_define = sdl_mouse_define;
sdl_resize(ds, 640, 400);
sdl_update_caption();