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tcg/arm: don't try to load constants using pc
There is statistically almost 0 chances to use this code, so remove it. Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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@ -396,19 +396,12 @@ static inline void tcg_out_dat_imm(TCGContext *s,
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static inline void tcg_out_movi32(TCGContext *s,
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static inline void tcg_out_movi32(TCGContext *s,
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int cond, int rd, int32_t arg)
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int cond, int rd, int32_t arg)
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{
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{
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int offset = (uint32_t) arg - ((uint32_t) s->code_ptr + 8);
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/* TODO: This is very suboptimal, we can easily have a constant
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/* TODO: This is very suboptimal, we can easily have a constant
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* pool somewhere after all the instructions. */
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* pool somewhere after all the instructions. */
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if (arg < 0 && arg > -0x100)
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if (arg < 0 && arg > -0x100)
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return tcg_out_dat_imm(s, cond, ARITH_MVN, rd, 0, (~arg) & 0xff);
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return tcg_out_dat_imm(s, cond, ARITH_MVN, rd, 0, (~arg) & 0xff);
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if (offset < 0x100 && offset > -0x100)
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return offset >= 0 ?
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tcg_out_dat_imm(s, cond, ARITH_ADD, rd, 15, offset) :
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tcg_out_dat_imm(s, cond, ARITH_SUB, rd, 15, -offset);
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if (use_armv7_instructions) {
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if (use_armv7_instructions) {
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/* use movw/movt */
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/* use movw/movt */
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/* movw */
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/* movw */
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