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ui/input: Constify QemuInputHandler structure
Access to QemuInputHandlerState::handler are read-only. Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Message-Id: <20231017131251.43708-1-philmd@linaro.org>
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@ -171,7 +171,7 @@ static int msmouse_chr_write(struct Chardev *s, const uint8_t *buf, int len)
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return len;
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}
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static QemuInputHandler msmouse_handler = {
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static const QemuInputHandler msmouse_handler = {
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.name = "QEMU Microsoft Mouse",
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.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
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.event = msmouse_input_event,
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@ -178,7 +178,7 @@ static void wctablet_input_sync(DeviceState *dev)
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}
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}
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static QemuInputHandler wctablet_handler = {
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static const QemuInputHandler wctablet_handler = {
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.name = "QEMU Wacom Pen Tablet",
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.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_ABS,
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.event = wctablet_input_event,
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