gtk: use framebuffer helper functions.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170614084149.31314-5-kraxel@redhat.com
This commit is contained in:
Gerd Hoffmann
2017-06-14 10:41:49 +02:00
parent 371c4ef637
commit a4f113fd69
3 changed files with 16 additions and 50 deletions

View File

@@ -26,14 +26,7 @@ static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
vc->gfx.scanout_mode = scanout;
if (!vc->gfx.scanout_mode) {
if (vc->gfx.fbo_id) {
glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
GL_COLOR_ATTACHMENT0_EXT,
GL_TEXTURE_2D, 0, 0);
glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
glDeleteFramebuffers(1, &vc->gfx.fbo_id);
vc->gfx.fbo_id = 0;
}
egl_fb_destroy(&vc->gfx.guest_fb);
if (vc->gfx.surface) {
surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
@@ -56,11 +49,11 @@ void gd_gl_area_draw(VirtualConsole *vc)
wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
if (vc->gfx.scanout_mode) {
if (!vc->gfx.fbo_id) {
if (!vc->gfx.guest_fb.framebuffer) {
return;
}
glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.fbo_id);
glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
/* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
glViewport(0, 0, ww, wh);
@@ -181,24 +174,19 @@ void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
vc->gfx.y = y;
vc->gfx.w = w;
vc->gfx.h = h;
vc->gfx.tex_id = backing_id;
vc->gfx.y0_top = backing_y_0_top;
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
if (vc->gfx.tex_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
if (vc->gfx.guest_fb.framebuffer == 0 ||
vc->gfx.w == 0 || vc->gfx.h == 0) {
gtk_gl_area_set_scanout_mode(vc, false);
return;
}
gtk_gl_area_set_scanout_mode(vc, true);
if (!vc->gfx.fbo_id) {
glGenFramebuffers(1, &vc->gfx.fbo_id);
}
glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id);
glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_TEXTURE_2D, vc->gfx.tex_id, 0);
egl_fb_create_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
backing_id);
}
void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,