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qemu-img: make is_allocated_sectors() more efficient
Consider the case when the whole buffer is zero and end is unaligned. If i <= tail, we return 1 and do one unaligned WRITE, RMW happens. If i > tail, we do on aligned WRITE_ZERO (or skip if target is zeroed) and again one unaligned WRITE, RMW happens. Let's do better: don't fragment the whole-zero buffer and report it as ZERO: in case of zeroed target we just do nothing and avoid RMW. If target is not zeroes, one unaligned WRITE_ZERO should not be much worse than one unaligned WRITE. Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com> Message-Id: <20211217164654.1184218-3-vsementsov@virtuozzo.com> Tested-by: Peter Lieven <pl@kamp.de> Signed-off-by: Kevin Wolf <kwolf@redhat.com>
This commit is contained in:
committed by
Kevin Wolf
parent
51cd8bddd6
commit
96054c76ff
23
qemu-img.c
23
qemu-img.c
@ -1171,19 +1171,34 @@ static int is_allocated_sectors(const uint8_t *buf, int n, int *pnum,
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}
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}
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if (i == n) {
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/*
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* The whole buf is the same.
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* No reason to split it into chunks, so return now.
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*/
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*pnum = i;
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return !is_zero;
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}
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tail = (sector_num + i) & (alignment - 1);
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if (tail) {
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if (is_zero && i <= tail) {
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/* treat unallocated areas which only consist
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* of a small tail as allocated. */
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/*
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* For sure next sector after i is data, and it will rewrite this
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* tail anyway due to RMW. So, let's just write data now.
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*/
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is_zero = false;
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}
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if (!is_zero) {
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/* align up end offset of allocated areas. */
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/* If possible, align up end offset of allocated areas. */
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i += alignment - tail;
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i = MIN(i, n);
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} else {
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/* align down end offset of zero areas. */
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/*
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* For sure next sector after i is data, and it will rewrite this
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* tail anyway due to RMW. Better is avoid RMW and write zeroes up
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* to aligned bound.
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*/
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i -= tail;
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}
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}
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