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sdl2: Ignore UI hotkeys after a focus change when GUI modifier is held
When SDL2 windows change focus while a key is held, the window that receives the focus also receives a new KeyDown event, without an autorepeat flag. This means that if a WM places the qemu console over the main window after Ctrl-Alt-2, the console closes immediately after opening. Then, the main window receives the KeyDown event again and the whole process repeats. This patch makes the SDL2 UI ignore the KeyDown events on a window that just received the focus, if the GUI modifier was held. The ignore flag is reset on a first KeyUp event. This effectively works around the issue above. Signed-off-by: Jindrich Makovicka <makovick@gmail.com> Message-Id: <20171117112258.5888-4-makovick@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
committed by
Gerd Hoffmann
parent
d9f0626280
commit
849bbe6035
@ -24,6 +24,7 @@ struct sdl2_console {
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int opengl;
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int updates;
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int idle_counter;
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int ignore_hotkeys;
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SDL_GLContext winctx;
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#ifdef CONFIG_OPENGL
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QemuGLShader *gls;
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