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ui/vc: split off the VC part from console.c
Move common declarations to console-priv.h, and add a new unit console-vc.c which will handle VC/chardev rendering, when pixman is available. (if necessary, the move could be done chunk by chunks) Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
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43
ui/console-priv.h
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43
ui/console-priv.h
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/*
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* SPDX-License-Identifier: GPL-2.0-or-later
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* QEMU UI Console
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*/
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#ifndef CONSOLE_PRIV_H
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#define CONSOLE_PRIV_H
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#include "ui/console.h"
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#include "qemu/coroutine.h"
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#include "qemu/timer.h"
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#include "vgafont.h"
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#define FONT_HEIGHT 16
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#define FONT_WIDTH 8
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struct QemuConsole {
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Object parent;
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int index;
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DisplayState *ds;
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DisplaySurface *surface;
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DisplayScanout scanout;
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int dcls;
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DisplayGLCtx *gl;
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int gl_block;
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QEMUTimer *gl_unblock_timer;
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int window_id;
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QemuUIInfo ui_info;
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QEMUTimer *ui_timer;
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const GraphicHwOps *hw_ops;
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void *hw;
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CoQueue dump_queue;
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QTAILQ_ENTRY(QemuConsole) next;
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};
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void qemu_text_console_select(QemuTextConsole *c);
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const char * qemu_text_console_get_label(QemuTextConsole *c);
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void qemu_text_console_update_cursor(void);
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void qemu_text_console_handle_keysym(QemuTextConsole *s, int keysym);
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#endif
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