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Replace all setjmp()/longjmp() with sigsetjmp()/siglongjmp()
The setjmp() function doesn't specify whether signal masks are saved and restored; on Linux they are not, but on BSD (including MacOSX) they are. We want to have consistent behaviour across platforms, so we should always use "don't save/restore signal mask" (this is also generally going to be faster). This also works around a bug in MacOSX where the signal-restoration on longjmp() affects the signal mask for a completely different thread, not just the mask for the thread which did the longjmp. The most visible effect of this was that ctrl-C was ignored on MacOSX because the CPU thread did a longjmp which resulted in its signal mask being applied to every thread, so that all threads had SIGINT and SIGTERM blocked. The POSIX-sanctioned portable way to do a jump without affecting signal masks is to siglongjmp() to a sigjmp_buf which was created by calling sigsetjmp() with a zero savemask parameter, so change all uses of setjmp()/longjmp() accordingly. [Technically POSIX allows sigsetjmp(buf, 0) to save the signal mask; however the following siglongjmp() must not restore the signal mask, so the pair can be effectively considered as "sigjmp/longjmp which don't touch the mask".] For Windows we provide a trivial sigsetjmp/siglongjmp in terms of setjmp/longjmp -- this is OK because no user will ever pass a non-zero savemask. The setjmp() uses in tests/tcg/test-i386.c and tests/tcg/linux-test.c are left untouched because these are self-contained singlethreaded test programs intended to be run under QEMU's Linux emulation, so they have neither the portability nor the multithreading issues to deal with. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Richard Henderson <rth@twiddle.net> Tested-by: Stefan Weil <sw@weilnetz.de> Reviewed-by: Laszlo Ersek <lersek@redhat.com> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
This commit is contained in:
committed by
Blue Swirl
parent
d1c36ba707
commit
6ab7e5465a
@@ -45,7 +45,7 @@ static unsigned int pool_size;
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typedef struct {
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Coroutine base;
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void *stack;
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jmp_buf env;
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sigjmp_buf env;
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} CoroutineUContext;
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/**
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@@ -59,7 +59,7 @@ typedef struct {
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CoroutineUContext leader;
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/** Information for the signal handler (trampoline) */
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jmp_buf tr_reenter;
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sigjmp_buf tr_reenter;
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volatile sig_atomic_t tr_called;
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void *tr_handler;
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} CoroutineThreadState;
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@@ -115,8 +115,8 @@ static void __attribute__((constructor)) coroutine_init(void)
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static void coroutine_bootstrap(CoroutineUContext *self, Coroutine *co)
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{
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/* Initialize longjmp environment and switch back the caller */
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if (!setjmp(self->env)) {
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longjmp(*(jmp_buf *)co->entry_arg, 1);
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if (!sigsetjmp(self->env, 0)) {
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siglongjmp(*(sigjmp_buf *)co->entry_arg, 1);
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}
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while (true) {
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@@ -145,14 +145,14 @@ static void coroutine_trampoline(int signal)
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/*
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* Here we have to do a bit of a ping pong between the caller, given that
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* this is a signal handler and we have to do a return "soon". Then the
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* caller can reestablish everything and do a longjmp here again.
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* caller can reestablish everything and do a siglongjmp here again.
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*/
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if (!setjmp(coTS->tr_reenter)) {
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if (!sigsetjmp(coTS->tr_reenter, 0)) {
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return;
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}
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/*
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* Ok, the caller has longjmp'ed back to us, so now prepare
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* Ok, the caller has siglongjmp'ed back to us, so now prepare
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* us for the real machine state switching. We have to jump
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* into another function here to get a new stack context for
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* the auto variables (which have to be auto-variables
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@@ -179,7 +179,7 @@ static Coroutine *coroutine_new(void)
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/* The way to manipulate stack is with the sigaltstack function. We
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* prepare a stack, with it delivering a signal to ourselves and then
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* put setjmp/longjmp where needed.
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* put sigsetjmp/siglongjmp where needed.
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* This has been done keeping coroutine-ucontext as a model and with the
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* pth ideas (GNU Portable Threads). See coroutine-ucontext for the basics
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* of the coroutines and see pth_mctx.c (from the pth project) for the
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@@ -220,7 +220,7 @@ static Coroutine *coroutine_new(void)
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/*
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* Now transfer control onto the signal stack and set it up.
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* It will return immediately via "return" after the setjmp()
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* It will return immediately via "return" after the sigsetjmp()
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* was performed. Be careful here with race conditions. The
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* signal can be delivered the first time sigsuspend() is
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* called.
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@@ -261,8 +261,8 @@ static Coroutine *coroutine_new(void)
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* type-conversion warnings related to the `volatile' qualifier and
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* the fact that `jmp_buf' usually is an array type.
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*/
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if (!setjmp(old_env)) {
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longjmp(coTS->tr_reenter, 1);
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if (!sigsetjmp(old_env, 0)) {
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siglongjmp(coTS->tr_reenter, 1);
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}
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/*
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@@ -311,9 +311,9 @@ CoroutineAction qemu_coroutine_switch(Coroutine *from_, Coroutine *to_,
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s->current = to_;
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ret = setjmp(from->env);
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ret = sigsetjmp(from->env, 0);
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if (ret == 0) {
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longjmp(to->env, action);
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siglongjmp(to->env, action);
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}
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return ret;
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}
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