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input: mouse: add helpers functions to core
Likewise a bunch of helper functions to manage mouse button and movement events, again to make life easier for the ui code. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -8,6 +8,8 @@
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#define INPUT_EVENT_MASK_REL (1<<INPUT_EVENT_KIND_REL)
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#define INPUT_EVENT_MASK_ABS (1<<INPUT_EVENT_KIND_ABS)
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#define INPUT_EVENT_ABS_SIZE 0x8000
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typedef struct QemuInputHandler QemuInputHandler;
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typedef struct QemuInputHandlerState QemuInputHandlerState;
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@ -34,4 +36,16 @@ void qemu_input_event_send_key(QemuConsole *src, KeyValue *key, bool down);
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void qemu_input_event_send_key_number(QemuConsole *src, int num, bool down);
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void qemu_input_event_send_key_qcode(QemuConsole *src, QKeyCode q, bool down);
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InputEvent *qemu_input_event_new_btn(InputButton btn, bool down);
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void qemu_input_queue_btn(QemuConsole *src, InputButton btn, bool down);
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void qemu_input_update_buttons(QemuConsole *src, uint32_t *button_map,
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uint32_t button_old, uint32_t button_new);
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int qemu_input_scale_axis(int value, int size_in, int size_out);
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InputEvent *qemu_input_event_new_move(InputEventKind kind,
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InputAxis axis, int value);
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void qemu_input_queue_rel(QemuConsole *src, InputAxis axis, int value);
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void qemu_input_queue_abs(QemuConsole *src, InputAxis axis,
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int value, int size);
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#endif /* INPUT_H */
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