tcg: Adjust tcg_out_call for const

We must change all targets at once, since all must match
the declaration in tcg.c.

Reviewed-by: Joelle van Dyne <j@getutm.app>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
Richard Henderson
2020-10-28 15:29:04 -07:00
parent ffd0e50736
commit 2be7d76b15
10 changed files with 19 additions and 19 deletions

View File

@@ -840,7 +840,7 @@ static void tcg_out_addsub2_i64(TCGContext *s, TCGReg rl, TCGReg rh,
tcg_out_mov(s, TCG_TYPE_I64, rl, tmp);
}
static void tcg_out_call_nodelay(TCGContext *s, tcg_insn_unit *dest,
static void tcg_out_call_nodelay(TCGContext *s, const tcg_insn_unit *dest,
bool in_prologue)
{
ptrdiff_t disp = tcg_pcrel_diff(s, dest);
@@ -855,7 +855,7 @@ static void tcg_out_call_nodelay(TCGContext *s, tcg_insn_unit *dest,
}
}
static void tcg_out_call(TCGContext *s, tcg_insn_unit *dest)
static void tcg_out_call(TCGContext *s, const tcg_insn_unit *dest)
{
tcg_out_call_nodelay(s, dest, false);
tcg_out_nop(s);