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ui/sdl2-input: use trace-events to debug key events
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Signed-off-by: Volker Rümelin <vr_qemu@t-online.de> Message-id: 20200516072014.7766-8-vr_qemu@t-online.de Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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Gerd Hoffmann
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20a37f2fa3
@ -75,6 +75,9 @@ input_event_abs(int conidx, const char *axis, int value) "con %d, axis %s, value
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input_event_sync(void) ""
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input_mouse_mode(int absolute) "absolute %d"
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# sdl2-input.c
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sdl2_process_key(int sdl_scancode, int qcode, const char *action) "translated SDL scancode %d to QKeyCode %d (%s)"
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# spice-display.c
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qemu_spice_add_memslot(int qid, uint32_t slot_id, unsigned long virt_start, unsigned long virt_end, int async) "%d %u: host virt 0x%lx - 0x%lx async=%d"
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qemu_spice_del_memslot(int qid, uint32_t gid, uint32_t slot_id) "%d gid=%u sid=%u"
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