input: Allow to choose console with qemu_input_is_absolute

Although an input is routed depending on the console,
qemu_input_is_absolute() had no mechanism to specify the console.

Accept QemuConsole as an argument for qemu_input_is_absolute, and let
the display know the absolute/relative state for a particular console.

Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230921082936.28100-1-akihiko.odaki@daynix.com>
This commit is contained in:
Akihiko Odaki
2023-09-21 17:29:34 +09:00
committed by Marc-André Lureau
parent 50d0bfd0ed
commit 0337e4123e
9 changed files with 33 additions and 49 deletions

View File

@@ -203,7 +203,7 @@ static void sdl_hide_cursor(struct sdl2_console *scon)
SDL_ShowCursor(SDL_DISABLE);
SDL_SetCursor(sdl_cursor_hidden);
if (!qemu_input_is_absolute()) {
if (!qemu_input_is_absolute(scon->dcl.con)) {
SDL_SetRelativeMouseMode(SDL_TRUE);
}
}
@@ -214,12 +214,12 @@ static void sdl_show_cursor(struct sdl2_console *scon)
return;
}
if (!qemu_input_is_absolute()) {
if (!qemu_input_is_absolute(scon->dcl.con)) {
SDL_SetRelativeMouseMode(SDL_FALSE);
}
if (guest_cursor &&
(gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
(gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled)) {
SDL_SetCursor(guest_sprite);
} else {
SDL_SetCursor(sdl_cursor_normal);
@@ -245,7 +245,7 @@ static void sdl_grab_start(struct sdl2_console *scon)
}
if (guest_cursor) {
SDL_SetCursor(guest_sprite);
if (!qemu_input_is_absolute() && !absolute_enabled) {
if (!qemu_input_is_absolute(scon->dcl.con) && !absolute_enabled) {
SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
}
} else {
@@ -280,7 +280,7 @@ static void absolute_mouse_grab(struct sdl2_console *scon)
static void sdl_mouse_mode_change(Notifier *notify, void *data)
{
if (qemu_input_is_absolute()) {
if (qemu_input_is_absolute(sdl2_console[0].dcl.con)) {
if (!absolute_enabled) {
absolute_enabled = 1;
SDL_SetRelativeMouseMode(SDL_FALSE);
@@ -311,7 +311,7 @@ static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
prev_state = state;
}
if (qemu_input_is_absolute()) {
if (qemu_input_is_absolute(scon->dcl.con)) {
qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
x, 0, surface_width(scon->surface));
qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
@@ -497,7 +497,7 @@ static void handle_mousemotion(SDL_Event *ev)
return;
}
if (qemu_input_is_absolute() || absolute_enabled) {
if (qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
int scr_w, scr_h;
SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
max_x = scr_w - 1;
@@ -513,7 +513,7 @@ static void handle_mousemotion(SDL_Event *ev)
sdl_grab_start(scon);
}
}
if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
if (gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
ev->motion.x, ev->motion.y, ev->motion.state);
}
@@ -530,7 +530,7 @@ static void handle_mousebutton(SDL_Event *ev)
}
bev = &ev->button;
if (!gui_grab && !qemu_input_is_absolute()) {
if (!gui_grab && !qemu_input_is_absolute(scon->dcl.con)) {
if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
/* start grabbing all events */
sdl_grab_start(scon);
@@ -603,7 +603,7 @@ static void handle_windowevent(SDL_Event *ev)
}
/* fall through */
case SDL_WINDOWEVENT_ENTER:
if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
if (!gui_grab && (qemu_input_is_absolute(scon->dcl.con) || absolute_enabled)) {
absolute_mouse_grab(scon);
}
/* If a new console window opened using a hotkey receives the
@@ -733,9 +733,9 @@ static void sdl_mouse_warp(DisplayChangeListener *dcl,
if (!guest_cursor) {
sdl_show_cursor(scon);
}
if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
if (gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
SDL_SetCursor(guest_sprite);
if (!qemu_input_is_absolute() && !absolute_enabled) {
if (!qemu_input_is_absolute(scon->dcl.con) && !absolute_enabled) {
SDL_WarpMouseInWindow(scon->real_window, x, y);
}
}
@@ -773,7 +773,7 @@ static void sdl_mouse_define(DisplayChangeListener *dcl,
return;
}
if (guest_cursor &&
(gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
(gui_grab || qemu_input_is_absolute(dcl->con) || absolute_enabled)) {
SDL_SetCursor(guest_sprite);
}
}