Files
libdatachannel/test/main.cpp
2020-03-10 12:00:27 +01:00

147 lines
4.4 KiB
C++

/**
* Copyright (c) 2019 Paul-Louis Ageneau
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "rtc/rtc.hpp"
#include <chrono>
#include <iostream>
#include <memory>
#include <thread>
#ifdef _WIN32
#include <winsock2.h>
#endif
using namespace rtc;
using namespace std;
template <class T> weak_ptr<T> make_weak_ptr(shared_ptr<T> ptr) { return ptr; }
int main(int argc, char **argv) {
InitLogger(LogLevel::Debug);
#ifdef _WIN32
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2, 2), &wsaData))
throw std::runtime_error("WSAStartup failed, error=" + std::to_string(WSAGetLastError()));
#endif
Configuration config;
// config.iceServers.emplace_back("stun:stun.l.google.com:19302");
// config.iceServers.emplace_back(IceServer("TURN_SERVER_URL", "PORT", "USERNAME", "PASSWORD",
// IceServer::RelayType::TurnUdp)); // libnice only
// config.enableIceTcp = true; // libnice only
auto pc1 = std::make_shared<PeerConnection>(config);
auto pc2 = std::make_shared<PeerConnection>(config);
pc1->onLocalDescription([wpc2 = make_weak_ptr(pc2)](const Description &sdp) {
auto pc2 = wpc2.lock();
if (!pc2)
return;
cout << "Description 1: " << sdp << endl;
pc2->setRemoteDescription(sdp);
});
pc1->onLocalCandidate([wpc2 = make_weak_ptr(pc2)](const Candidate &candidate) {
auto pc2 = wpc2.lock();
if (!pc2)
return;
cout << "Candidate 1: " << candidate << endl;
pc2->addRemoteCandidate(candidate);
});
pc1->onStateChange([](PeerConnection::State state) { cout << "State 1: " << state << endl; });
pc1->onGatheringStateChange([](PeerConnection::GatheringState state) {
cout << "Gathering state 1: " << state << endl;
});
pc2->onLocalDescription([wpc1 = make_weak_ptr(pc1)](const Description &sdp) {
auto pc1 = wpc1.lock();
if (!pc1)
return;
cout << "Description 2: " << sdp << endl;
pc1->setRemoteDescription(sdp);
});
pc2->onLocalCandidate([wpc1 = make_weak_ptr(pc1)](const Candidate &candidate) {
auto pc1 = wpc1.lock();
if (!pc1)
return;
cout << "Candidate 2: " << candidate << endl;
pc1->addRemoteCandidate(candidate);
});
pc2->onStateChange([](PeerConnection::State state) { cout << "State 2: " << state << endl; });
pc2->onGatheringStateChange([](PeerConnection::GatheringState state) {
cout << "Gathering state 2: " << state << endl;
});
shared_ptr<DataChannel> dc2;
pc2->onDataChannel([&dc2](shared_ptr<DataChannel> dc) {
cout << "Got a DataChannel with label: " << dc->label() << endl;
dc2 = dc;
dc2->onMessage([](const variant<binary, string> &message) {
if (holds_alternative<string>(message)) {
cout << "Received 2: " << get<string>(message) << endl;
}
});
dc2->send("Hello from 2");
});
auto dc1 = pc1->createDataChannel("test");
dc1->onOpen([wdc1 = make_weak_ptr(dc1)]() {
auto dc1 = wdc1.lock();
if (!dc1)
return;
cout << "DataChannel open: " << dc1->label() << endl;
dc1->send("Hello from 1");
});
dc1->onMessage([](const variant<binary, string> &message) {
if (holds_alternative<string>(message)) {
cout << "Received 1: " << get<string>(message) << endl;
}
});
this_thread::sleep_for(3s);
if (auto addr = pc1->localAddress())
cout << "Local address 1: " << *addr << endl;
if (auto addr = pc1->remoteAddress())
cout << "Remote address 1: " << *addr << endl;
if (auto addr = pc2->localAddress())
cout << "Local address 2: " << *addr << endl;
if (auto addr = pc2->remoteAddress())
cout << "Remote address 2: " << *addr << endl;
bool success;
if ((success = dc1->isOpen() && dc2->isOpen())) {
pc1->close();
pc2->close();
cout << "Success" << endl;
} else {
cout << "Failure" << endl;
}
#ifdef _WIN32
WSACleanup();
#endif
return success ? 0 : 1;
}