From ccc4d61fd3f467dcf59ddf37e6de7a298519e0b5 Mon Sep 17 00:00:00 2001 From: Paul-Louis Ageneau Date: Fri, 31 Jul 2020 15:29:03 +0200 Subject: [PATCH] Added Android explicitly following #44 --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 8f761ba..0e2ae8c 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # libdatachannel - C/C++ WebRTC Data Channels -libdatachannel is a standalone implementation of WebRTC Data Channels and WebSockets in C++17 with C bindings for POSIX platforms (including Linux and Apple macOS) and Microsoft Windows. It enables direct connectivity between native applications and web browsers without the pain of importing the entire WebRTC stack. The interface consists of simplified versions of the JavaScript WebRTC and WebSocket APIs present in browsers, in order to ease the design of cross-environment applications. +libdatachannel is a standalone implementation of WebRTC Data Channels and WebSockets in C++17 with C bindings for POSIX platforms (including GNU/Linux, Android, and Apple macOS) and Microsoft Windows. It enables direct connectivity between native applications and web browsers without the pain of importing the entire WebRTC stack. The interface consists of simplified versions of the JavaScript WebRTC and WebSocket APIs present in browsers, in order to ease the design of cross-environment applications. It can be compiled with multiple backends: - The security layer can be provided through [OpenSSL](https://www.openssl.org/) or [GnuTLS](https://www.gnutls.org/). - The connectivity for WebRTC can be provided through my ad-hoc ICE library [libjuice](https://github.com/paullouisageneau/libjuice) as submodule or through [libnice](https://github.com/libnice/libnice).